ziotoo4
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| Subject: Posted: May 13, 2008 09:10 am |
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Hi Phymatine!
I like your fleet. I thought too of using la republique, but...it's too late...well, maybe i'll steal your idea!
Now, one thing i'd like to point out is: where is the captain?The premises of your fleet look good: it's handy to have a deathmatch fleet that cannot sink. But it's unuseful to have a fleet that cannot lose if you cannot win!
I mean, you have two ships that only move S+S (S for la republique), and no captain. Using the marine, you'll be simply able to shoot 1 time a turn.
On the other side, a canceller will take care of "la republique". It's more difficult to win against the coleoptera, and this is a good thing. Still, i repeat, S+S and no captain is not enough to win.
This is the best use of defensive abilities i've ever seen, and you won't lose against any fleet that isn't specifically designed to beat yours.
So, you will end your match on a tie, no doubt, but isn't the purpose of a deathmatch ship "winning"?
IMHO You should take away Republique and boost Coleoptera...
ciao! Fede
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vladsimpaler
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| Subject: Posted: May 13, 2008 10:17 am |
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Hi Phymatine, I don't know if you saw it (or if I forgot to put it in) but events are not allowed, so you now have 2 extra points.
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darrin
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| Subject: Posted: May 13, 2008 02:29 pm |
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You're a little short on cargo space on the Coleoptera. 3 cargo spaces, +1 for the link, but you've got 5 crew that need space.
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milbarber
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| Subject: Posted: May 14, 2008 08:11 am |
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I really like the use of the doctor on Coeloptera, but I don't really see the benefit on La Republique. If you turn the oarsman face down, you will be over cargo capacity and have to remove it or the good Father from the game. Unless a doctor can use its ability on itself?
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ziotoo4
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| Subject: Posted: May 14, 2008 08:33 am |
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Hi darrin!
I don't know if you noticed, but there are too much crew on th coleoptera.
In fact:
cargo 1: Anamaria
cargo 2: benoit+rafael y de teresa
cargo 3: lenoir
??????: Jonah
ciao! Great fleet, anyway!
Fede
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phymatine
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| Subject: Posted: May 14, 2008 01:37 pm |
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I tried to figure out a way to make it work without adding some other component, but in the end I didn't want to add anything because I've already looked at the others. I could redesign the fleet, but it wouldn't be "blind" anymore. So, I'll just make a new one next week.
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