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Fleet "Squalo's Raiders 32 points" Help
Fleet "Squalo's Raiders 32 points" - 37 Points (standard format) show extended format
created by captain_arrr 

This is one several Sea Monster fleets I want to get people's input on.

This one is pretty much a Cursed fleet except for the Rover. The Cursed has no +5 crew.

Pretty much the Sea Duck would treasure run and the Fang would attack enemy ships with Squalo as backup. Squalo would stay near the fang to get its movement bonus. I could also use the Fang to get Squalo at a WI to stay and guard it from enemy treasure runners.

Another idea is to give the Fang a Cannoneer and downgrade the Sea Duck to the Nightmare with a helmsman. Any thoughts?

 
Miniature list Group miniatures by  
Section: Ship #1 (3 miniatures)
    Miniature Set Number Type Rarity
1 x Captain PofDJC 109 Crew C
1 x Helmsman PofDJC 121 Crew C
1 x Serpent's Fang PofFN 301 Ship PR
 
Section: Ship #2 (1 miniatures)
    Miniature Set Number Type Rarity
1 x Sea Duck PatOE 160 Ship SE
 
Section: Ship #3 (1 miniatures)
    Miniature Set Number Type Rarity
1 x Squalo PatOE 014 Ship U
 
Section: Ship #4 (2 miniatures)
    Miniature Set Number Type Rarity
1 x Rover PofCC 018 Ship R
1 x The Hag of Tortuga PofCC 027 Crew C
 
 
Fleet Statistics
Distribution by Base Move
- 43 %  
L 29 %  
L+S 14 %  
S+L 14 %  
 

Distribution by Cargo Space
- 43 %  
- 14 %  
2 14 %  
3 14 %  
4 14 %  
 

Distribution by Faction Affiliation
Pirate 29 %  
The Cursed 71 %  
 

Distribution by Point Value
- 14 %  
13 14 %  
2 29 %  
3 14 %  
8 14 %  
9 14 %  
 

Distribution by Rarity
C 43 %  
PR 14 %  
R 14 %  
SE 14 %  
U 14 %  
 

Distribution by Type
Crew 43 %  
Ship 57 %  
 



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Discussion about this Fleet
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Author Message
colringbk 



Subject:    Posted: December 5, 2007 03:05 pm Reply with quote  Report content icon

I like the all Cursed idea. I think your points are kinda strange. I haven't had any 32 point games, so in a 40 point game, you'll be at a disadvantage. What are looking for as of input? Are you able to use SRs, LEs, SE, and etc? What is the main goal of your fleet?

Here's some options to consider:
1. Move Serpent's Fang out. Put in Nightmare #145 SE from DJC. Her base move is S+S. Put on Sargasso Nightmare. With a Captain and Helmsman, your at 25 points. Then, all four ships are at 40 points and you still have the Hag to give you 5 extras. (check my math). The NIghtmare will have S+S+S to keep up with Squalo's L+L speed (because of Sargasso).

Nightmare
----captain
----helmsman
Squalo
Sea Duck
Rover
----Hag of Tortuga

2. Keep your original design, but substitute Mist Walker for Squalo. Its speed is already L+L, costs an extra 5 points over Squalo, and using Sargasso NIghtmare or Serpent's Fang will give you L+L+L speed. Thats good for a first strike or a "Just letting you know I'm in the middle of the board" move. I think with the Hag, you'll have 42 points now. If you eliminate your Captain and used OE El Fantasma (move and shoot+SAC), you're at 44 points. Buy an Oarsman for the SAC and you're at 45 points. (again, check my math)

Serpent's Fang
----El Fantasma
----Helmsman
----Oarsman
Mist Walker
Sea Duck
Rover
----The Hag of Tortuga
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darrin 



Subject:    Posted: December 5, 2007 03:12 pm Reply with quote  Report content icon

Why 32 points? With Sea Monsters being some of the most overpriced units in the game, wouldn't 40 or 50 points allow you to include some of the bigger monsters?
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captain_arrr 



Subject:    Posted: December 5, 2007 03:21 pm Reply with quote  Report content icon

The points were randomly rolled with 2 dice.

It's a standard game for us. We get points by collecting gold, as well as for eliminating masts, capturing ships, and sinking ships.

I know the point cost is low and odd, but it is what we randomly rolled and agreed to.
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colringbk 



Subject:    Posted: December 6, 2007 07:49 am Reply with quote  Report content icon

Interesting with the die roll. Is it a sealed game, or do you bring your favorites with you to play?
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captain_arrr 



Subject:    Posted: December 6, 2007 08:49 am Reply with quote  Report content icon

Sometimes we roll randomly for the total points. And its not sealed, we make up our own fleets to use. It's fun because it breaks up the monotony and it really makes you think, especially if it is a low point fleet or has a weird non-round number.
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