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IG-2000

IG-2000: 14 miniatures
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Accuracy Corrector figure image: click to enlarge
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Accuracy Corrector:

When attacking, you may cancel all of your dice results. The, you may add 2 [Hit] to your roll.

Your dice cannot be modified again during this attack.

  • Collector Number: IG2K05
  • Rarity: Fixed
  • Type: Upgrade - System
  • Faction: Neutral
  • Squad Points: 3
Autoblaster figure image: click to enlarge
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Autoblaster:

Attack: Attack 1 ship.

Your [Hit] results cannot be canceled by defense dice.

The defender may cancel [Critical] results before [Hit] results.

Range: 1

  • Collector Number: IG2K06
  • Rarity: Fixed
  • Type: Upgrade - Cannon
  • Faction: Neutral
  • Squad Points: 3
  • Attack Dice: 3
Dead Man`s Switch figure image: click to enlarge
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Dead Man's Switch:

When you are destroyed, each ship at Range 1 suffers 1 damage.

  • Collector Number: IG2K07
  • Rarity: Fixed
  • Type: Upgrade - Illicit Upgrade
  • Faction: Neutral
  • Squad Points: 2
Feedback Array figure image: click to enlarge
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Feedback Array:

During the Combat phase, instead of performing any attacks, you may receive 1 ion token and suffer 1 damage to choose 1 enemy ship at Range 1. That ship suffers 1 damage.

  • Collector Number: IG2K08
  • Rarity: Fixed
  • Type: Upgrade - Illicit Upgrade
  • Faction: Neutral
  • Squad Points: 2
Hot Shot Blaster figure image: click to enlarge
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Hot Shot Blaster:

Attack: Discard this card to attack 1 ship (even a ship outside your firing arc).

Range: 1-2

  • Collector Number: IG2K09
  • Rarity: Fixed
  • Type: Upgrade - Illicit Upgrade
  • Faction: Neutral
  • Squad Points: 3
  • Attack Dice: 3
IG-2000 figure image: click to enlarge
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IG-2000:

Aggressor Only. Title.

You have the pilot ability of each other friendly ship with the IG-2000 Upgrade card (in addition to your own pilot ability).

  • Collector Number: IG2K10
  • Rarity: Fixed
  • Type: Upgrade - Title
  • Faction: Neutral
  • Squad Points: 0
IG-88A figure image: click to enlarge
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IG-88A:

After you perform an attack that destroys the defender, you may recover 1 shield.

  • Collector Number: IG2K01
  • Rarity: Fixed
  • Type: Ship - Aggressor
  • Faction: Scum and Villainy
  • Squad Points: 36
  • Pilot Skill: 6
  • Attack Dice: 3
  • Agility: 3
  • Hull: 4
  • Shields: 4
IG-88B figure image: click to enlarge
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IG-88B:

Once per round, after you perform an attack that does not hit, you may perform an attack with an equipped [Cannon] secondary weapon.

  • Collector Number: IG2K02
  • Rarity: Fixed
  • Type: Ship - Aggressor
  • Faction: Scum and Villainy
  • Squad Points: 36
  • Pilot Skill: 6
  • Attack Dice: 3
  • Agility: 3
  • Hull: 4
  • Shields: 4
IG-88C figure image: click to enlarge
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IG-88C:

After you perform a boost action, you may perform a free evade action.

  • Collector Number: IG2K03
  • Rarity: Fixed
  • Type: Ship - Aggressor
  • Faction: Scum and Villainy
  • Squad Points: 36
  • Pilot Skill: 6
  • Attack Dice: 3
  • Agility: 3
  • Hull: 4
  • Shields: 4
IG-88D figure image: click to enlarge
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IG-88D:

You may execute the [Segnor's Loop 3 Right] or [Segnor's Loop 3 Left] maneuver using the corresponding [3 Hard Left] or [3 Hard Right] template.

  • Collector Number: IG2K04
  • Rarity: Fixed
  • Type: Ship - Aggressor
  • Faction: Scum and Villainy
  • Squad Points: 36
  • Pilot Skill: 6
  • Attack Dice: 3
  • Agility: 3
  • Hull: 4
  • Shields: 4
Inertial Dampeners figure image: click to enlarge
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Inertial Dampeners:

When you reveal your maneuver, you may discard this card to instead perform a white (0) maneuver. Then, receive 1 stress token.

  • Collector Number: IG2K11
  • Rarity: Fixed
  • Type: Upgrade - Illicit Upgrade
  • Faction: Neutral
  • Squad Points: 1
Mangler Cannon figure image: click to enlarge
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Mangler Cannon:

Attack: Attack 1 ship.

When attacking, you may change 1 of your [Hit] Results into a [Critical] Result.

Range: 1-3

  • Collector Number: IG2K12
  • Rarity: Fixed
  • Type: Upgrade - Cannon
  • Faction: Neutral
  • Squad Points: 4
  • Attack Dice: 3
Proximity Mines figure image: click to enlarge
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Proximity Mines:

Action: Discard this card to drop 1 proximity mine token.

When a ship executes a maneuver, if its base or maneuver template overlaps this token, this token detonates.

  • Collector Number: IG2K13
  • Rarity: Fixed
  • Type: Upgrade - Mine
  • Faction: Neutral
  • Squad Points: 3
Seismic Charges figure image: click to enlarge
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Seismic Charges:

When you reveal your maneuver dial, you may discard this card to drop 1 seismic charge token.

This token detonates at the end of the Activation phase.

  • Collector Number: IG2K14
  • Rarity: Fixed
  • Type: Upgrade - Mine
  • Faction: Neutral
  • Squad Points: 2


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