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Fleet "Gold capture Pirates"

Fleet "Gold capture Pirates"
80 Points
created by a7xfanben Premium Member LV98 activity icon envelope icon
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This isn't the most practical fleet out there, but it takes advantage of the Pirates' abundance of gold-capture crew.

Barstow leads the Foresight as the fleet's largest ship. I love this combo, with 4 abilities combined into two crew, along with a link so the Foresight retains a whopping 5 open cargo spaces! Between the explorer ability and Barstow's captures, the Foresight should be good at helping your gold score. The oarsman is perfect, just fitting under the ship's point cap space, not taking up cargo space, and protecting both of the essential crew.

The Fleur de la Mort is also filled to the brim on points, but this ship doesn't have any cargo space open. The main attack ship, the Fleur has SAT with reroll to go along with L+S speed and rank-3 cannons. Her and her lady crew will attempt to capture as many enemy crew as possible.

I almost left this fleet at 55 points with no oarsman on the Fleur, but then I realized I could easily hit 80 with a simple combo to finish things off. The Queen Anne's Revenge and Blackbeard! With the link, the QAR has 3 spaces left over for gold, and plays a hybrid role similar to the Foresight.

This fleet could probably do fairly well, since it has 3 ships that are all focused on getting gold. Two of them can get lots of gold in two different ways, while the third has double action potential. Hope you like it!

 
Miniature list Group miniatures by  
Section: Ship #1 (4 miniatures)
  Miniature Set Number Type Rarity
1 x Barstow F&S 024 Crew R
1 x Foresight F&S 001 Ship R
1 x Hammersmith F&S 022 Crew R
1 x Oarsman F&S 124 Crew C
 
Section: Ship #2 (5 miniatures)
  Miniature Set Number Type Rarity
1 x Calico Cat PofSCS 042 Crew R
1 x Crimson Angel PatOE 039 Crew R
1 x Fleur de la Mort DPotC 027 Ship U
1 x Helmsman RotF 076 Crew U
1 x Oarsman F&S 124 Crew C
 
Section: Ship #3 (3 miniatures)
  Miniature Set Number Type Rarity
1 x Blackbeard F&S 403 Crew LE
1 x Helmsman RotF 076 Crew U
1 x Queen Anne's Revenge F&S 402 Ship LE
 
Section: Forts (2 miniatures)
  Miniature Set Number Type Rarity
1 x Dead Man's Point PofCC 031 Fort C
1 x The Devil's Maw PofR 022 Fort C
 
Fleet Statistics
Distribution by Base Move
- bar 11  79 %  
L bar 14 %  
S+S bar 7 %  
 

Distribution by Cargo Space
- bar 11  79 %  
3 bar 7 %  
4 bar 7 %  
6 bar 7 %  
 

Distribution by Faction Affiliation
Pirate bar 14  100 %  
 

Distribution by Number of Masts
- bar 11  79 %  
3 bar 7 %  
4 bar 7 %  
5 bar 7 %  
 

Distribution by Point Value
- bar 14 %  
1 bar 14 %  
10 bar 7 %  
12 bar 7 %  
14 bar 14 %  
2 bar 14 %  
5 bar 14 %  
6 bar 7 %  
8 bar 7 %  
 

Distribution by Rarity
C bar 29 %  
LE bar 14 %  
R bar 36 %  
U bar 21 %  
 

Distribution by Type
Crew bar 64 %  
Fort bar 14 %  
Ship bar 21 %  
 



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Discussion about this Fleet
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Author Message
xerecs
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Subject:    Posted: July 24, 2017 01:20 pm

Points for using the Fluer I like the concept of this fleet, and I may try to imitate or do something similar soon, either with my own collection, a fleet here, or a VASSAL game. That said, I'd go about building the fleet differently, and would probably rack up the points pretty quickly! XD For instance, I'd have tried to include Bonny Peel somewhere in the fleet, most likely on a large ship with S board, since I hate having my ships get pinned.


I like some of the regular options for gold gathering included here, such as the Foresight and QAR. If I could make a suggestion, maybe add some UT's that would stall ships, such as natives or Rum. That way you could use our gold capture pieces to get a jump on them.

At 80 points there are BOUND to be one or two, maybe even three well equipped fighters, so that would be the only major weakness I see here. If a beefed out Titan or HMS Temple was let loose, your fleet would be hard pressed to match the firepower. Still, a good fleet overall.
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