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Army "Guards of the Wind" Help
Army "Guards of the Wind" - 113 Points (extended format) show standard format
created by manx 

This is a speed and defense army for fast moving and protection.

You try to spawn your creatures that can move your units. Spawn your Twilight Scouts so when you spawn strong creatures, you can move them quickly and sense Saint of Roses can't enter a cell with your oppnent's creature because of it's defender ability. You can move it with an advance ability with one of your Twilight Scouts.

Iron Thugs are great attackers, however it can do less damge because of it's fumble ability. That isn't a problem if your Faceless Stalker is in play. It can reroll up to two dice when it attacks.

Also use Darkheart Cottage to give your creatures extra power when in the cell it's at. If your creatures take too much damge bring in your Inspired Samurais and the Zungar Bodyguard to make them take damge instead of your other creatures. If you need to finish quick use Naga Broodqueen to move all of your troops.

This may need some time to get use to, but it can help get a few wins.

 
Miniature list Group miniatures by  
Aspect: Madness (5 miniatures)
1 x Darkheart Cottage (Base)
  • Number: 30
  • Rarity: Rare
  • Aspect: Madness
  • Cost: 6
  • Miniature text:
    For each unengaged creature you control, each attack your creatures make in this cell has +1 power.
    1 x Ego Cannibal (Base)
  • Number: 34
  • Rarity: Rare
  • Aspect: Madness
  • Power: 2
  • Defense: 5
  • Life: 10
  • Cost: 5
  • Miniature text:
    Copy Enemies
    2 x Faceless Stalker (Base)
  • Number: 35
  • Rarity: Common
  • Aspect: Madness
  • Lineage: Lost
  • Power: 3
  • Defense: 5
  • Life: 12
  • Cost: 7
  • Miniature text:
    Fortunate 2 - Whenever this creature attacks reroll up to 2 dice.

    Beyond knowing, beyond caring, xxxxxx

    1 x Iron Thug (Base)
  • Number: 38
  • Rarity: Common
  • Aspect: Madness
  • Power: 6
  • Defense: 6
  • Life: 14
  • Cost: 9
  • Miniature text:
    Blade Fumble 2
     
    Aspect: Valor (11 miniatures)
    1 x Eagle-Feather Warrior (Base)
  • Number: 3
  • Rarity: Common
  • Aspect: Valor
  • Power: 3
  • Defense: 6
  • Life: 6
  • Cost: 6
  • Miniature text:
    Reinforce Valor

    Enemies don't see her coming and don't live to see her leave.

    1 x Hawk-Eyed Instigator (Base)
  • Number: 5
  • Rarity: Uncommon
  • Aspect: Valor
  • Power: 4
  • Defense: 8
  • Life: 8
  • Cost: 7
  • Miniature text:
    Multi Blade Advance - You may move target unengaged ally one cell.

    Courage is a blessing better shared than hoarded.

    1 x Inscribed Axebeast (Base)
  • Number: 6
  • Rarity: Uncommon
  • Aspect: Valor
  • Lineage: Janus
  • Power: 6
  • Defense: 11
  • Life: 13
  • Cost: 10
  • Miniature text:
    Vengeance 3 - This creature can only be spawned if an opponent has won three or more turns.

    It loves only victory.

    2 x Inspired Samurai (Base)
  • Number: 7
  • Rarity: Common
  • Aspect: Valor
  • Power: 1
  • Defense: 5
  • Life: 8
  • Cost: 4
  • Miniature text:
    Bodyguard
    1 x Naga Broodqueen (BW)
  • Number: 7
  • Rarity: Uncommon
  • Aspect: Valor
  • Power: 2
  • Defense: 7
  • Life: 8
  • Cost: 5
  • Miniature text:
    Double Blade Rush — You may move each ally in target cell one cell.

    Lady of rubies, baroness of gold, princess of pearls.

    1 x Saint of Roses (Base)
  • Number: 16
  • Rarity: Common
  • Aspect: Valor
  • Power: 5
  • Defense: 9
  • Life: 11
  • Cost: 8
  • Miniature text:
    Defender
    2 x Twilight Scout (Base)
  • Number: 22
  • Rarity: Common
  • Aspect: Valor
  • Lineage: Bloodcut
  • Power: 3
  • Defense: 5
  • Life: 7
  • Cost: 5
  • Miniature text:
    Blade Advance

    He leads the charge, but not by much.

    1 x Virtuous Maiden (BW)
  • Number: 13
  • Rarity: Rare
  • Aspect: Valor
  • Power: 2
  • Defense: 5
  • Life: 6
  • Cost: 4
  • Miniature text:
    1: Gain Enrage 1 — Until end of turn, this creature has Enrage 1 — Your local and adjacent allies have +1 power.

    Bask in her beauty and be rewarded.

    1 x Zungar Bodyguard (Base)
  • Number: 24
  • Rarity: Rare
  • Aspect: Valor
  • Power: 3
  • Defense: 6
  • Life: 10
  • Cost: 9
  • Miniature text:
    Bodyguard - Prevent opponents from assigning damage to other local allies until enough damage has been assigned to disrupt or destroy each local creature with the Bodyguard ability.
     
     
    Army Statistics
    Distribution by Aspect
    Madness 31 %  
    Valor 11  69 %  
     

    Distribution by Defense
    - 6 %  
    11 6 %  
    5 50 %  
    6 19 %  
    7 6 %  
    8 6 %  
    9 6 %  
     

    Distribution by Life
    - 6 %  
    10 13 %  
    11 6 %  
    12 13 %  
    13 6 %  
    14 6 %  
    6 13 %  
    7 13 %  
    8 25 %  
     

    Distribution by Lineage
    - 11  69 %  
    Bloodcut 13 %  
    Janus 6 %  
    Lost 13 %  
     

    Distribution by Power
    - 6 %  
    1 13 %  
    2 19 %  
    3 38 %  
    4 6 %  
    5 6 %  
    6 13 %  
     

    Distribution by Rarity
    C 56 %  
    R 25 %  
    U 19 %  
     



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