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Fleet "Revenant's Revenge! (Updated)" Help
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Fleet "Revenant's Revenge! (Updated)" - 45 Points (extended format) show standard format
created by sariouriel 

Hi, today we will make a healthy 40pts. fleet for Standard games (personally I prefer Deathmatch but whatever).

As a main fighter I chose SM Revenant. With CC Le Requin,
Captain, Helmsman
and Exoding shot, it's just right ship for the job. For only 24 points, I get satisfying protection against opponents. It moves S+L, has two turns in one turn, has firepots... great deal!

I still have 15 points to go.
For 10pts I get SM Darkhawk II, I get him a helmsman for 2 pts, explorer for 1 point, and for 13 pts I have a nice goldship capable of defending itself if needed. Just make sure Revenant hunts down opponent's main fighter.

3 More points to go. 2 Ships to purchase (Sorry I don't have Banshee's Cry but you can use it here).

-Rover for 2points, S+L Speed, 2L cannon, This ships base move becomes S when she reaches her cargo limit. + Hag of Tortuga


For 40pts, you get a good gunship, good goldship and two ships which you can use either to help Revenant or to gather gold.

Still I have 6 more points to spend on some good stuff (Hag of Tortuga)+one left from normal 40..
For 3 points I buy Elizabeth Swann for Revenant's SAT crew, Le Requin,
And for those 3 more points I get a captain for darkhawk II.

 
Miniature list Group miniatures by  
Section: Ship #1 (6 miniatures)
1 x Captain (PofSM)
  • Collector's Number: PC-CA
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 3
  • Miniature text:
    This ship may move and shoot using the same move action.
    1 x Elizabeth Swann (DPotC)
  • Collector's Number: 060
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 3
  • Miniature text:
    Once per turn, you can reroll any die roll you make for this ship; you must use the second die roll result.
    1 x Exploding Shot (F&S)
  • Collector's Number: 109
  • Faction Affiliation: Equipment
  • Rarity: U
  • Type: Equipment
  • Point Value: 1
  • Miniature text:
    Once per turn when this ship is given a shoot action, one of her cannons can shoot an exploding shot. Declare which cannon will shoot the exploding shot before rolling the d6. If it hits, the target's controller replaces one mast with a fire mast and eliminates a crew. If the cannon roll is a 1, remove Exploding Shot from the game and eliminate a mast from this ship.
    1 x Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    This ship gets +S to her basic move.
    1 x Le Requin (PofCC)
  • Collector's Number: 029B
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 3
  • Miniature text:
    Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice.
    1 x Revenant (PofSM)
  • Collector's Number: PS-001
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 4
  • Base Move: L
  • Cannons: 2L-2S-2S-2S-2L
  • Miniature text:
    Other ships do not block this ship's line of fire.
     
    Section: Ship #2 (4 miniatures)
    1 x Captain (PofSM)
  • Collector's Number: PC-CA
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 3
  • Miniature text:
    This ship may move and shoot using the same move action.
    1 x Darkhawk II (PofSM)
  • Collector's Number: PS-011
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 8
  • Base Move: L
  • Cannons: 2S-3L-3L-2S
  • Miniature text:
    This ship's base move becomes S when she reaches her cargo limit.
    1 x Explorer (PofSM)
  • Collector's Number: PC-EX
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 1
  • Miniature text:
    This ship may dock and explore a wild island using the same move action.
    1 x Helmsman (PofSM)
  • Collector's Number: PC-HM
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    This ship gets +S to her basic move.
     
    Section: Ship #3 (2 miniatures)
    1 x Rover (PofCC)
  • Collector's Number: 018
  • Faction Affiliation: Pirate
  • Rarity: R
  • Type: Ship
  • Point Value: 2
  • Cargo Space: 2
  • Base Move: S+L
  • Cannons: 2L
  • Miniature text:
    This ship's base move becomes S when she reaches her cargo limit.
    1 x The Hag of Tortuga (PofCC)
  • Collector's Number: 027
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 0
  • Miniature text:
    Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.
     
     
    Fleet Statistics
    Distribution by Base Move
    - 75 %  
    L 17 %  
    S+L 8 %  
     

    Distribution by Cargo Space
    - 75 %  
    2 8 %  
    4 8 %  
    8 8 %  
     

    Distribution by Faction Affiliation
    Equipment 8 %  
    Pirate 11  92 %  
     

    Distribution by Point Value
    - 8 %  
    1 17 %  
    10 8 %  
    15 8 %  
    2 25 %  
    3 33 %  
     

    Distribution by Rarity
    C 33 %  
    R 17 %  
    U 50 %  
     

    Distribution by Type
    Crew 67 %  
    Equipment 8 %  
    Ship 25 %  
     



    Rating
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    Discussion about this Fleet
    Add your comments
    Author Message
    milbarber 



    Subject:    Posted: June 23, 2008 01:36 pm Reply with quote  Report content icon

    Might I suggest using Exploding Shot rather than the Firepot on Revenant and using Lady Baptiste or Elizabeth Swan for a reroller for Le Requin's SAT. Eliminating Rover, you still have a point left for Jolly Mon. Add in the Hag of Tortuga or "Cannonball" Gallows and you have 5 more points to play with. If you can get it, Banshee's Cry is the best gold runner in the game. I'd use it with an explorer and add an explorer to the Dark Hawk II.

    Without Banshee's Cry, I'd stick with the Rover, add the explorer to the DHII, and substitute the OE Crimson Angel for Le Requin. You get her world-hater ability for just 2 pts.
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    sariouriel 



    Subject:    Posted: June 24, 2008 03:11 am Reply with quote  Report content icon

    Well. I based this fleet on cards I have, but I see your point, this fleet isn't perfect. It really needs Hag of Tortuga and some reroller. Thank you for that informative comment. I'm gonna work on it.
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    darrin 



    Subject:    Posted: June 25, 2008 10:20 am Reply with quote  Report content icon

    I've always prefered the Revenant to the over-used Harbinger. Sure the Revenant is only 2 points cheaper, but those 2 points usually mean I can fit everything I need in.

    One nitpick on your current fleet here... the Revenant has only 4 cargo spaces, and you've got 5 crew on her.

    You can save yourself a cargo space, however, by using Hammersmith (F&S, Captain + Helmsman) or Griffin (OE, Captain + reroller).
    Back to top  
    sariouriel 



    Subject:    Posted: June 25, 2008 02:00 pm Reply with quote  Report content icon

    Thanks! I'd go for Griffin as I don't have the Hammersmith. I quite like this fleet now.
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