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Fleet "Danomight's Fire and Steel" Help
Fleet "Danomight's Fire and Steel" - 40 Points (extended format) show standard format
created by danomight 

This is probably the most beastly offensive combo that can be put together for only 40 points using only Fire and Steel pieces. With a built in extra action ability, decent cannon, and the bombardier keyword, Conquerant is a powerful if expensive gunship.
I wish the French got a cheaper captain crew in F&S, but Guy LaPlante is the best I can do. As the only canceler in the set, Lenoir virtually guarantees the survival of this ship.
Arrogant's one task is to find the French Royal Decree UT and try to get some gold by sinking ships that Conquerant derelicts.
If you're playing another all F&S fleet and can start with your home island close to your enemy's, then you can expect do demolish all opposition with little difficulty. If you start farther away, you'll have to rely on that extra action roll to get you within striking distance in time.
I would expect this fleet to perform rather poorly against a properly constructed fleet comprised of pieces from various sets.

 
Miniature list Group miniatures by  
Section: Ship #1 (4 miniatures)
1 x Conquerant (F&S)
  • Collector's Number: 015
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 21
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 3S, 2S, 2L, 2S
  • Miniature text:
    Bombardier. Once per turn, roll a d6. On a 5 or 6, this ship can be given an extra action.
    1 x Exploding Shot (F&S)
  • Collector's Number: 109
  • Faction Affiliation: Equipment
  • Rarity: U
  • Type: Equipment
  • Point Value: 1
  • Miniature text:
    Once per turn when this ship is given a shoot action, one of her cannons can shoot an exploding shot. Declare which cannon will shoot the exploding shot before rolling the d6. If it hits, the target's controller replaces one mast with a fire mast and eliminates a crew. If the cannon roll is a 1, remove Exploding Shot from the game and eliminate a mast from this ship.
    1 x Guy LaPlante (F&S)
  • Collector's Number: 090
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 7
  • Miniature text:
    Loyal: France, Captain. As part of a move action, this ship can initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship can't use any boarding bonuses.
    1 x Lenoir (F&S)
  • Collector's Number: 092B
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 4
  • Miniature text:
    Loyal: France, Hostile: England. Once per turn, one crew or ship within S of this ship can't use its ability that turn.
     
    Section: Ship #2 (2 miniatures)
    1 x Arrogant (F&S)
  • Collector's Number: 011
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 5
  • Cargo Space: 2
  • Base Move: S+S
  • Cannons: 2S
  • Miniature text:
    Two hits from the same shoot action are required to eliminate one of this ship's masts.
    1 x Cannoneer (F&S)
  • Collector's Number: 115
  • Faction Affiliation: France
  • Rarity: U
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    Cannoneer
     
    Section: Unique Treasures (1 miniatures)
    1 x French Royal Decree (F&S)
  • Collector's Number: 096
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
  • Miniature text:
    Each time this ship sinks a non-French ship, randomly choose one gold coin on a wild island and put it on your home island.
     
     
    Fleet Statistics
    Distribution by Base Move
    - 71 %  
    S+S 29 %  
     

    Distribution by Cargo Space
    - 71 %  
    2 14 %  
    3 14 %  
     

    Distribution by Faction Affiliation
    Equipment 14 %  
    France 71 %  
    Treasure 14 %  
     

    Distribution by Point Value
    - 14 %  
    1 14 %  
    2 14 %  
    21 14 %  
    4 14 %  
    5 14 %  
    7 14 %  
     

    Distribution by Rarity
    C 29 %  
    R 43 %  
    U 29 %  
     

    Distribution by Type
    Crew 43 %  
    Equipment 14 %  
    Ship 29 %  
    Unique Treasure 14 %  
     



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    Discussion about this Fleet
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    Author Message
    vladsimpaler 



    Subject:    Posted: April 28, 2008 02:50 pm Reply with quote  Report content icon

    Are you serious? Ugh. I made this whole reply, and it didn't even come through. Oh well.

    First of all, yeah, you'll do very well if you start near the enemy HI. Ouch time for whoever that is!

    Good use of Lenoir, as well. Although, most French fleets post F&S are going to have him anyway.

    I'm not a big fan of the bombardier, but if you added it in there so you could fit on all of the crew, then it's fine with me. Plus, you get the chance of an extra action, so that's not too bad either. It's just really expensive.

    Good call on the Arrogant, and even better call on the Unique Treasure.

    All in all, a great fleet, but it depends maybe a little too much on island placement.
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    colringbk 



    Subject:    Posted: April 29, 2008 08:55 am Reply with quote  Report content icon

    Starting with two ships can be rough, but I assume Conquerant will even that out soon enough. Plus, I see only 1 cargo space available, and its supposed to be used to look for 1 UT. Thats like a needle in a haystack.

    I do have to say that playing against Conquerant would be incredibly frustrating! Conquerant + Exploding Shot = Kibble!

    Overall, I'd say this fleet is just downright mean . I like it.
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