| Section: Ship #1 (5 miniatures)
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1
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Captain (PofCC)
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Collector's Number: 128
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 3
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Miniature text: This ship may move and shoot using the same move action.
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1
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x
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Helmsman (PofCC)
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Collector's Number: 101
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 2
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Miniature text: This ship gets +S to her basic move.
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1
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x
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Jean Laffite (PofRU)
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Collector's Number: UL015
Faction Affiliation: Pirate
Rarity: R
Type: Crew
Point Value: 5
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Miniature text: Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn.
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1
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x
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Phillipe Laffite (PofRU)
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Collector's Number: UL021A
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 2
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Miniature text: When this ship hits another ship, you choose which mast is eliminated.
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1
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x
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Pride (PofRU)
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Collector's Number: UL004
Faction Affiliation: Pirate
Rarity: C
Type: Ship
Point Value: 13
Cargo Space: 3
Base Move: S+L
Cannons: 3L-2L-3L
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Miniature text: Schooner. Broadsides Attack.
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| Section: Ship #2 (4 miniatures)
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1
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x
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Captain Jack Hawkins (PofSMU)
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Collector's Number: 032
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 4
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Miniature text: This ship may move and shoot using the same move action. On the turn this ship is pinned, eliminate one crew from the enemy ship. Link: Skyme the Monkey.
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1
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x
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Helmsman (PofSMU)
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Collector's Number: 108
Faction Affiliation: Pirate
Rarity: U
Type: Crew
Point Value: 2
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Miniature text: This ship gets +S to her basic move.
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1
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x
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Royal James (PofCC)
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Collector's Number: 016
Faction Affiliation: Pirate
Rarity: C
Type: Ship
Point Value: 8
Cargo Space: 3
Base Move: S+L
Cannons: 2S-2S
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Miniature text: Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship.
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1
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x
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Skyme the Monkey (PofSMU)
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Collector's Number: 037
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 2
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Miniature text: Once per turn, this ship may randomly take one treasure from any ship she touches. Link: Captain Jack Hawkins.
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| Section: Ship #3 (2 miniatures)
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1
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x
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Banshee's Cry (PofRU)
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Collector's Number: UL013
Faction Affiliation: Pirate
Rarity: R
Type: Ship
Point Value: 3
Cargo Space: 4
Base Move: L+L
Cannons: 5S
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Miniature text: This ship cannot shoot when she carries treasure.
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1
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x
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Explorer (PofSMU)
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Collector's Number: 116
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 1
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Miniature text: This ship may dock and explore a wild island using the same move action.
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| Section: Ship #4 (2 miniatures)
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1
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x
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Explorer (PofCC)
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Collector's Number: 103
Faction Affiliation: Pirate
Rarity: C
Type: Crew
Point Value: 1
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Miniature text: This ship may dock and explore a wild island using the same move action.
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1
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x
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Longshanks (PofSMU)
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Collector's Number: 018
Faction Affiliation: Pirate
Rarity: C
Type: Ship
Point Value: 6
Cargo Space: 4
Base Move: S+L
Cannons: 3S-3L-3S
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Miniature text: This ship may never load the last treasure from an island.
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| Section: Ship #5 (2 miniatures)
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1
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x
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The Hag of Tortuga (PofCC)
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Collector's Number: 213
Faction Affiliation: Pirate
Rarity: PR
Type: Crew
Point Value: 0
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Miniature text: Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.
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1
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x
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Venture (PofSMU)
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Collector's Number: 027
Faction Affiliation: Pirate
Rarity: C
Type: Ship
Point Value: 4
Cargo Space: 2
Base Move: S+S
Cannons: 3S-3L
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Miniature text: This ship sinks when her last mast is eliminated.
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| Section: Events (2 miniatures)
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1
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x
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Divers (PofRU)
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Collector's Number: UL020B
Faction Affiliation: Treasure
Rarity: C
Type: Event
Point Value: 1
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Miniature text: You may reveal this event immediately after one of your ships sinks an enemy ship, but you may not reveal it on the same turn an opponent reveals Raft. you recieve all gold from the sunken ship. remove Divers from the game.
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x
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Foul Winds (PofRU)
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Collector's Number: UL097B
Faction Affiliation: Treasure
Rarity: C
Type: Event
Point Value: 3
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Miniature text: Reveal this event at the beginning of one of your turns and place its token anywhere on the play area (except on an island or ship). Any ship (except docked ships) within L of the token is moved L in one direction chosen by the player to the left of that ship’s controller. If a ship touches an island, eliminate one of her masts. Remove Foul Winds from the game.
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