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Fleet "Cptn Sothoth's Challenge Fleet" Help
Fleet "Cptn Sothoth's Challenge Fleet" - 45 Points (extended format) show standard format
created by captain_sothoth 

Ok, so this is the 45 point French fleet I've been using lately, and met some degree of success with against the players in my group.

This is a fairly straight forward arrangement:

We have Le Soleil Royal as our flagship, crewed by a captain, a helmsman, a cannoneer, Monsieur LeNoir (a canceler) and the reviled Vicomte Jules de Cissey, our zero point limit ransom buddy.

Le Soleil's support vessel is the PatOE incarnation of L'Afrique with a skeleton crew.

For treasure ships, there's L'Artesien with an explorer and Le Coeur du Lion with a helmsman.

So that's the sum of the parts - what does the whole look like?

We have a five-masted flagship with respectable guns that moves S+L, can move+shoot, cancel captains and the like, kills crew when it hits their ships and gets a re-roll on one of her shots. Backing her up is a two-master with the same speed and comparable cannons.

While my opponent is dealing with this, my two treasure runners are moving at S+S+S each turn, with combined cargo space for 5 coins - more than enough room to clean out each island they visit. L'Artesien always arrives first, so that the island is explored when Le Coeur arrives. (I suppose it's worth explaining that a house rule at my game shop states that once a ship has explored a wild island, it's considered explored for your whole fleet, not just that ship.)

The rest is just good tactics. Wait for your opponent to move into range before striking, keep your fleet as close together as possible while trying to isolate your opponent's vessels, be opportunistic with cancelers and captains, grab as much gold as you can and know when to cut and run... stuff most everyone here knows.

Feel free of course to comment, critique or leave any feedback at all; anything is appreciated.

 
Miniature list Group miniatures by  
Section: Ship #1 (6 miniatures)
1 x Cannoneer (PatOE)
  • Collector's Number: 084A
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    Once per turn, one of this ship’s cannons may shoot again if it misses
    1 x Captain (RotF)
  • Collector's Number: 073
  • Faction Affiliation: France
  • Rarity: U
  • Type: Crew
  • Point Value: 3
  • Miniature text:
    Captain
    1 x Helmsman (RotF)
  • Collector's Number: 079
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    Helmsman
    1 x Le Soleil Royal (PofR)
  • Collector's Number: 048
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 5
  • Base Move: L
  • Cannons: 2S-3L-3L-3L-2S
  • Miniature text:
    Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship.
    1 x Monsieur LeNoir (PofCC)
  • Collector's Number: 088
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 5
  • Miniature text:
    Once per turn, one crew or ship within S of this ship cannot use its ability that turn. Link: Vicomtesse Angelique de Richelieu.
    1 x Vicomte Jules de Cissey (PofCC)
  • Collector's Number: 089
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 0
  • Miniature text:
    Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.
     
    Section: Ship #2 (1 miniatures)
    1 x L' Afrique (PatOE)
  • Collector's Number: 077
  • Faction Affiliation: France
  • Rarity: C
  • Type: Ship
  • Point Value: 7
  • Cargo Space: 2
  • Base Move: L+S
  • Cannons: 3L,3S
  • Miniature text:
    This ship gets +1 to her cannon rolls against Pirate ships.

    Having personally sunk more Barbary corsair ships than entire fleets have, Captain Ange now has turned his attention to the last of the pirate element.

     
    Section: Ship #3 (2 miniatures)
    1 x Explorer (PofCC)
  • Collector's Number: 120
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 1
  • Miniature text:
    This ship may dock and explore a wild island using the same move action.
    1 x L'Artesien (PofCC)
  • Collector's Number: 081
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 4
  • Base Move: S+S+S
  • Cannons: 4S
  • Miniature text:
    Once per turn, if this ship carries treasure and is within S of an enemy ship, you may randomly trade one treasure with that ship.
     
    Section: Ship #4 (2 miniatures)
    1 x Helmsman (PofCC)
  • Collector's Number: 124
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    This ship gets +S to her basic move.
    1 x Le Coeur de Lion (PatOE)
  • Collector's Number: 080
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 2
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 2L
  • Miniature text:
    This ship cannot shoot when she carries treasure.

    Le Coeur du Lion is a mere shell of her former self, barely able to maintain discipline among her crew and sporting more leaks than usable cannons.

     
     
    Fleet Statistics
    Distribution by Base Move
    - 64 %  
    L 9 %  
    L+S 9 %  
    S+S 9 %  
    S+S+S 9 %  
     

    Distribution by Cargo Space
    - 64 %  
    2 9 %  
    3 9 %  
    4 9 %  
    5 9 %  
     

    Distribution by Faction Affiliation
    France 11  100 %  
     

    Distribution by Point Value
    - 9 %  
    1 9 %  
    13 9 %  
    2 36 %  
    3 9 %  
    5 9 %  
    7 9 %  
    8 9 %  
     

    Distribution by Rarity
    C 64 %  
    R 27 %  
    U 9 %  
     

    Distribution by Type
    Crew 64 %  
    Ship 36 %  
     



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    Discussion about this Fleet
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    Author Message
    darrin 



    Subject:    Posted: February 22, 2008 09:35 am Reply with quote  Report content icon

    Looks good. I'm a fan of Le Soleil Royale over Le Superbe. Cannons aren't quite as good, but eliminating a crew can sometimes be more devasting than another cannon hit (see adding the cannoneer helps with the cannon hits). Also helps make boarding more profitable, no crew to lose means you capture treasure.

    I'm a little puzzled by your choice of L'Afrique. L'Intrepide might work better there, if you have it. Likewise, L'Artesian is one of the best treasure runners, but Le Bon Marin is even better.

    I take it your venue doesn't play with Mermaids?
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    captain_sothoth 



    Subject:    Posted: February 23, 2008 02:01 am Reply with quote  Report content icon


    quote from darrin:
    I'm a little puzzled by your choice of L'Afrique. L'Intrepide might work better there, if you have it. Likewise, L'Artesian is one of the best treasure runners, but Le Bon Marin is even better.

    I take it your venue doesn't play with Mermaids?


    yeah, those are all great pieces, but i don't have any of them... i have a decent size collection (200+ ships) but it's not as rounded out as i'd like... that's part of the reason i joined minaturetrading.com to begin with..

    i'll post something in the forums when my haves/wants list is complete, and maybe some of you folks could make me some offers...

    thanks for you input on my fleet as well! cheers!
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    vladsimpaler 



    Subject:    Posted: February 24, 2008 11:48 pm Reply with quote  Report content icon

    Hmm...looks like I'll have to challenge your gunship at L range, cancellers scare the death out of me.
    Like with Phymatine's fleet, I'll have to play defensively, and with more caution-which I am very poor at.
    Great fleet, though!
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