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Fleet "Pyros - 40pts" Help
Fleet "Pyros - 40pts" - 45 Points (extended format) show standard format
created by algorab 

This is a small fleet I developed to be used in multiplayer last-man-standing games, to exploit the psycological effect of firepots combined with crew killers... Three fast & small killers that your opponents will in most cases too coward to face.

It's a kamikaze, unbalanced and not a "win at all costs" fleet, I use it just for fun.

And to make my opponents upset.

 
Miniature list Group miniatures by  
Section: Ship #1 (5 miniatures)
1 x Captain (PofR)
  • Collector's Number: 112
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 3
  • Cargo Space: 0
  • Miniature text:
    This ship may move and shoot using the same move action.
    1 x Executioner (PofR)
  • Collector's Number: 007
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 2L-2L
  • Miniature text:
    Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship.
    1 x Firepot Specialist (PofR)
  • Collector's Number: 023
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
  • Cargo Space: 0
  • Miniature text:
    Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action.
    1 x Helmsman (PofR)
  • Collector's Number: 116
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 2
  • Cargo Space: 0
  • Miniature text:
    This ship gets +S to her base move.
    1 x The Hag of Tortuga (PofCC)
  • Collector's Number: 027
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 0
  • Miniature text:
    Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.
     
    Section: Ship #2 (4 miniatures)
    1 x Captain (PofCC)
  • Collector's Number: 128
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 3
  • Miniature text:
    This ship may move and shoot using the same move action.
    1 x Firepot Specialist (PofR)
  • Collector's Number: 023
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
  • Cargo Space: 0
  • Miniature text:
    Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action.
    1 x Helmsman (PofCC)
  • Collector's Number: 101
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 2
  • Miniature text:
    This ship gets +S to her basic move.
    1 x Royal James (PofCC)
  • Collector's Number: 016
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 2S-2S
  • Miniature text:
    Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship.
     
    Section: Ship #3 (4 miniatures)
    1 x Captain (PofR)
  • Collector's Number: 112
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 3
  • Cargo Space: 0
  • Miniature text:
    This ship may move and shoot using the same move action.
    1 x Cutlass (PofR)
  • Collector's Number: 010
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 2S-2S
  • Miniature text:
    Schooner. This ship gets +1 to her cannon rolls against forts within S of her.
    1 x Firepot Specialist (PofR)
  • Collector's Number: 023
  • Faction Affiliation: Pirate
  • Rarity: U
  • Type: Crew
  • Point Value: 2
  • Cargo Space: 0
  • Miniature text:
    Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the ship's controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a 6 remove the fire mast; on a 1-3 the ship's controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or at a fort, remove all fire masts as a free action.
    1 x Helmsman (PofR)
  • Collector's Number: 116
  • Faction Affiliation: Pirate
  • Rarity: C
  • Type: Crew
  • Point Value: 2
  • Cargo Space: 0
  • Miniature text:
    This ship gets +S to her base move.
     
     
    Fleet Statistics
    Distribution by Base Move
    - 10  77 %  
    S+L 15 %  
    S+S 8 %  
     

    Distribution by Cargo Space
    - 23 %  
    - 54 %  
    3 15 %  
    4 8 %  
     

    Distribution by Faction Affiliation
    Pirate 13  100 %  
     

    Distribution by Point Value
    - 8 %  
    2 46 %  
    3 23 %  
    8 23 %  
     

    Distribution by Rarity
    C 10  77 %  
    U 23 %  
     

    Distribution by Type
    Crew 10  77 %  
    Ship 23 %  
     



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    Discussion about this Fleet
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    Author Message
    darrin 



    Subject:    Posted: November 26, 2007 07:55 am Reply with quote  Report content icon

    Hmm... no crew-killing ability on the Cutlass. You could replace the Cutlass with:

    Bonny Kate 7
    - Thomas Gunn the Younger 5
    - Firepot Specialist 2
    Total: 14 points

    With one point left over you could upgrate one of your other captains to Captain Jack Hawkins (PotSM) or add Divers.

    Dolphin from the new Disney set would also work with a Captain + Helmsman + Firepot (and better speed than the Bonny Kate). The Recreant has the same ability, but is just a point too expensive.
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