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Fleet "Cursed Gold Runner?" Help
Fleet "Cursed Gold Runner?" - 40 Points (standard format) show extended format
created by dahcmai 

I wanted to try and stick a dragon in a 40 point fleet and came up with this.

Shal Bala is 20 points by itself but offers a powerful ability. The ability to trash opposing gold runners with ease. This will go hand in hand with the rest of the fleet.

It's really hard to make a gold runner fleet out of the overly-expensive Cursed but this one pulls it off.

Nightmare is as good as it gets for cheap within the Cursed's inventory so it is the first ship in our gold runner fleet. At 4 points it's a decent bargain. Add a Helmsman and it gets a decent speed out of it also. It has decent cannons if it comes down to shooting, but it's not set up for it.

Fallen Angel will be the forerunner though with it's speed of S+S+S, it will reach the islands before the Nightmare and have them explored for it. That speed is also a defense as I'll explain below.


The idea is to send out the gold runners and just plain avoid the opponents gunship completely going only for the gold. Shal-Bala will go in to attack the opponents gold runners and send them sinking. Considering it's a 40 point game they usually won't be large ships and should be easy prey for the huge Sea Dragon.

The other two ships head in to take the gold. Fallen Angel takes the lead and uses it's explorer to explore the islands for the Nightmare. Considering they can't hold much relies a lot on the Dragon being able to take out the enemies gold runners to hinder his ability to win the game.

If the opponent happens to have a fast gunship that can catch up to your gold runners you double pin the Fallen angel into him to buy some time as a last resort. Being safe in S range can do a lot.

Divers is there to steal any gold the opponents gold runners may have gotten before you sank them. It's actually not a bad idea to let him get to an island first just to steal it. Every bit counts.

Favor of the gods is ever-present to prevent the annoying Mermaids/Becalmed. It may be only a turn on the gold ships, but it's still a tight enough of a game to make a large difference.

It's so rare to see a Cursed gold runner fleet, I thought I would give it a shot and it's not all that bad. I know it's not uber good, but I wanted to be original and I think I managed that. You definitely won't see it everyday. Not to mention the look on someone's face when you say you're going to play a 40 point game and slap a Dragon on the table is priceless.

 
Miniature list Group miniatures by  
Section: Ship #1 (2 miniatures)
    Miniature Set Number Type Rarity
1 x Explorer PofDJC 128 Crew C
1 x Fallen Angel PofDJC 022 Ship R
 
Section: Ship #2 (2 miniatures)
    Miniature Set Number Type Rarity
1 x Helmsman PofDJC 121 Crew C
1 x Nightmare PofDJC 021 Ship C
 
Section: Ship #3 (1 miniatures)
    Miniature Set Number Type Rarity
1 x Shal-Bala PatOE 139 Ship SE
 
Section: Events (2 miniatures)
    Miniature Set Number Type Rarity
1 x Divers PofR 020B Event C
1 x Favor of the Gods PofSCS 058B Event C
 
 
Fleet Statistics
Distribution by Base Move
- 57 %  
D 14 %  
L 14 %  
S+S+S 14 %  
 

Distribution by Cargo Space
- 43 %  
- 29 %  
2 14 %  
3 14 %  
 

Distribution by Faction Affiliation
The Cursed 71 %  
Treasure 29 %  
 

Distribution by Point Value
1 29 %  
10 14 %  
2 29 %  
20 14 %  
4 14 %  
 

Distribution by Rarity
C 71 %  
R 14 %  
SE 14 %  
 

Distribution by Type
Crew 29 %  
Event 29 %  
Ship 43 %  
 



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Discussion about this Fleet
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Author Message
vladsimpaler 



Subject:    Posted: June 28, 2007 12:16 pm Reply with quote  Report content icon

Interesting fleet you have there!
Let's see. I think the problem is the fact that the Cursed are so slow, and that Shal-Bala will maybe attack one ship each turn.
Against a pure treasure running fleet, you are going to have some problems, but if you do it right, you can switch to a fighting fleet. The Fallen Angel and Shal-Bala could both attack enemy ships, while your Nightmare gathers treasure.
Against a pure fighting fleet, you will have more problems than before. Shal-Bala will probably be easily dispatched. However though, I must commend you for coming up with the first treasure running fleet for the Cursed that I've ever seen.
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dahcmai 



Subject:    Posted: June 28, 2007 11:15 pm Reply with quote  Report content icon

Thanks, I can't think of a single one better though. The Cursed are just rough to make a 40 point fleet out of period.

It's one tricky fleet to play, but I have actually played this, it takes some serious trickery, but you can win with it.
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pandaboy 



Subject:    Posted: July 7, 2007 11:27 am Reply with quote  Report content icon

VERY ORIGINAL You have my vote

pandaboy
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