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Pirates of the Barbary Coast

Pirates of the Barbary Coast: 155 miniatures
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Administrator Scott Bratley figure image: click to enlarge
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Administrator Scott Bratley:

Once per turn, one crew or ship within S of this ship cannot use its ability that turn.

With his civil-servant demeanor and uncanny ability to blend into a crowd, Bratley can learn all sorts of things, without anyone ever knowing who or what he is.

To use this card, replace the ability and point cost of CC046 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 212
  • Faction Affiliation: England
  • Rarity: PR
  • Type: Crew
  • Point Value: 5
Admiral Alarico Castro figure image: click to enlarge
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Admiral Alarico Castro:

Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action. Link: Castro's Loyalists, Granada.

  • Collector's Number: 071
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 5
Admiral Robert Blake figure image: click to enlarge
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Admiral Robert Blake:

This ship gets +1 to her cannon rolls against Barbary Corsair ships. Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. Link: All English ships.

Given the title "General of the Sea" by the Crown, Admiral Blake is the supreme commander of the English fleets. With a selfless sense of duty, he has created the greatest naval force the world has seen, and yet he is still considered a gentleman, a sailor, and a scholar.

  • Collector's Number: 055
  • Faction Affiliation: England
  • Rarity: R
  • Type: Crew
  • Point Value: 5
Agha`s Whip figure image: click to enlarge
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Agha's Whip:

Galley. Spanish ships get +1 to their cannon rolls against this ship.

  • Collector's Number: 025
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 3L-3S
  • Number of Masts: 2
Alexandria figure image: click to enlarge
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Alexandria:

Galley. This ship gets +1 to her cannon rolls and boarding rolls against Barbary Corsair ships.

Captured by Robert Blake and then turned over to the Knights of Malta, the Alexandria is feared by the Barbary Corsairs for both her firepower and the ferocity of her crew.

  • Collector's Number: 048
  • Faction Affiliation: England
  • Rarity: R
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 2L-3S-4S-2L
  • Number of Masts: 4
Algiers figure image: click to enlarge
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Algiers:

Galley. After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure. Link: Wesley.

  • Collector's Number: 012
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 3S-3S-4S
  • Number of Masts: 3
Almirante Devente Del Nero figure image: click to enlarge
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Almirante Devente Del Nero:

This ship gets +1 to her cannon rolls against any non-Spanish ship or fort.

While he hunted pirates, Spain lost ground to all the other nations on the Crimson Coast. Now Del Nero has expanded his personal crusade to include any who oppose Spain - not only pirates.

To use this card, replace the ability and point cost of SM090 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 209
  • Faction Affiliation: Spain
  • Rarity: PR
  • Type: Crew
  • Point Value: 4
Alonso de Orozco figure image: click to enlarge
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Alonso de Orozco:

Galley. After this ship resolves a shoot action, she may move as a free action. Link: Commandante Antonio de Silva. Link: Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva.

  • Collector's Number: 067
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 2
  • Base Move: S+S
  • Cannons: 2S
  • Number of Masts: 1
Amiral Gaston de St. Croix figure image: click to enlarge
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Amiral Gaston de St. Croix:

Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn.

Made an amiral because of his victories over the English in the New World, Gaston was transferred to the Barbary Coast, where he has established his presence with the ladies in court as well as with France's enemies at sea.

  • Collector's Number: 084
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Aramis figure image: click to enlarge
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Aramis:

Link (Athos, D'Artagnan, Porthos)

Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Young Aramis is a contradiction: both a daring musketeer defending the honor of himself, his county, and every woman in France and a philosophical and contemplative scholar. Talk of his true love only makes him fight harder.

To use this card, replace the ability and point cost of any one French Musketeer with this card's ability and point cost.

WIZKIDS APPROVED PLAY

[Errata: The word "county" is an error on the card. It should be "country."]

  • Collector's Number: 200
  • Faction Affiliation: France
  • Rarity: PR
  • Type: Crew
  • Point Value: 3
Aruj Barbarossa figure image: click to enlarge
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Aruj Barbarossa:

This ship may move and shoot using the same move action. If this ship wins a boarding party, she may capture the crew with the highest point cost instead of eliminating it. This captured crew becomes cargo worth its point cost in gold when unloaded at your home island. Link: Kheir-ed-din.

  • Collector's Number: 039
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Crew
  • Point Value: 10
Athos figure image: click to enlarge
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Athos:

Link (Aramis, D'Artagnan, Porthos)

Marine.

Leader of this group of musketeers, Athos has a dark past that he tries to drown in drink. His ability to lead with sword and wit is unparalleled, and he is considered one of the finest wielders of sword and gun in France.

To use this card, replace the ability and point cost of any one French Musketeer with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 202
  • Faction Affiliation: France
  • Rarity: PR
  • Type: Crew
  • Point Value: 6
Barbary Banner figure image: click to enlarge
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Barbary Banner:

If loaded by a Barbary Corsair ship, Barbary Banner is worth 1 gold for every mast that ship eliminates while Barbary Banner is aboard. If loaded by another nation’s ship, it is worth 5 gold when unloaded at your home island.

  • Collector's Number: 107
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Benoit de Marseilles figure image: click to enlarge
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Benoit de Marseilles:

Marine.

Link (Don Rafael Y de Teresa and Roderick the Pure)

As a soldier for the Crown, Benoit followed orders. After being deemed too old to fight on the front lines, he found that the Knights of Malta greatly appreciated his expertise.

  • Collector's Number: 083
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Bey`s Revenge figure image: click to enlarge
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Bey's Revenge:

Galley. After this ship resolves a shoot action, she may move as a free action.

  • Collector's Number: 021
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 3S-3S
  • Number of Masts: 2
Black Lotus figure image: click to enlarge
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Black Lotus:

Junk. This ship gets +1 to her cannon rolls against English ships.

The Black Lotus has been seen near the Barbary Coast chasing English merchant ships loaded with goods from the Far East.

  • Collector's Number: 133
  • Faction Affiliation: Jade Rebellion
  • Rarity: SR
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 5
  • Base Move: L
  • Cannons: 3L-2L-3L
  • Number of Masts: 3
Bloody Jake figure image: click to enlarge
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Bloody Jake:

Link (Havana Black)

This ship gets +1 to her boarding rolls.

Some say Bloody Jake's lost his touch since an extended stay with some missionaries on what was thought to be a deserted island. Havana Black still stands by him...for now.

To use this card, replace the ability and point cost of CC030 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 211
  • Faction Affiliation: Pirate
  • Rarity: PR
  • Type: Crew
  • Point Value: 4
Brent Rice figure image: click to enlarge
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Brent Rice:

This ship gets +1 to her cannon rolls against any non-American ship or fort.

No one knows when Rice signed on with the American Navy; he's just always been there. Although he has no rank, his stories of ship engagements are so exact, and his knowledge of naval strategy so advanced, even Preble consults with him.

  • Collector's Number: 098
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 4
Cannoneer figure image: click to enlarge
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Cannoneer:

Once per turn, one of this ship's cannons may shoot again if it misses.

  • Collector's Number: 115
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 116
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 129
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 130
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 131
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 132
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 135B
  • Faction Affiliation: Pirate
  • Rarity: SR
  • Type: Crew
  • Point Value: 3
Captain figure image: click to enlarge
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Captain:

This ship may move and shoot using the same move action.

  • Collector's Number: 136
  • Faction Affiliation: Jade Rebellion
  • Rarity: SR
  • Type: Crew
  • Point Value: 3
Captain Blackheart figure image: click to enlarge
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Captain Blackheart:

This ship may move and shoot using the same move action. This ship gets +1 to her cannon rolls against Pirates ships.

Now that Blackheart has carved out an empire based on fear and terror, he can concentrate on his biggest goal: destroying the other pirates of the Spanish Main, starting with Jack Hawkins and his accursed monkey.

To use this card, replace the ability and point cost of SM030 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 204
  • Faction Affiliation: Pirate
  • Rarity: PR
  • Type: Crew
  • Point Value: 6
Carl Smith figure image: click to enlarge
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Carl Smith:

This ship gets +1 to her cannon rolls against forts within S of her. She gets +1 to her boarding rolls.

His heroics in battle against the English along the Atlantic Coast gained Smith the respect of the professional fighters of the new American navy. They have sent him to train at Thompson's Island so that he can continue the fight against America's enemies.

To use this card, replace the ability and point cost of 093 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

[Errata: The instructions on this card are missing the set icon to go with the number for the card this card is to be used with.]

  • Collector's Number: 215
  • Faction Affiliation: America
  • Rarity: PR
  • Type: Crew
  • Point Value: 5
Carthage figure image: click to enlarge
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Carthage:

Galley. This ship may not be shot at while docked.

  • Collector's Number: 036
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 5S
  • Number of Masts: 1
Chainshot Specialist figure image: click to enlarge
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Chainshot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a chainshot at a target within S of her. You must declare which cannon will shoot the chainshot before rolling the d6. If the chainshot hits, do not eliminate a mast; instead, the target cannot move on her next turn.

  • Collector's Number: 121
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Comandante Antonio de Silva figure image: click to enlarge
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Comandante Antonio de Silva:

Link (All Spanish ships)

Broadsides Attack.

After De Silva learned how to use cannons, he devised several clever, cannon-only strategies. At the request of the Crown, he has dedicated himself to teaching these methods to the entire Spanish fleet.

To use this card, replace the ability and point cost of SM096 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 210
  • Faction Affiliation: Spain
  • Rarity: PR
  • Type: Crew
  • Point Value: 5
Commander Steven Decatur figure image: click to enlarge
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Commander Steven Decatur:

Link (Intrepid)

This ship’s crew cannot be eliminated unless she sinks. Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action.

Commander of the American forces on the Barbary Coast, Decatur has vowed that no ship shall be taken by pirates. He has even gone to the extreme of sinking his own ships rather than allow them to be captured.

  • Collector's Number: 094
  • Faction Affiliation: America
  • Rarity: R
  • Type: Crew
  • Point Value: 7
Commander Temple figure image: click to enlarge
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Commander Temple:

Broadsides Attack.

Temple discovered Doone's little secret from a drunken sailor in Barbados. He has promised to keep it a secret if she will accept his hand, and now he's doing all he can to get promoted, including anything Rogers asks of him.

To use this card, replace the ability and point cost of SM068 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 207
  • Faction Affiliation: England
  • Rarity: PR
  • Type: Crew
  • Point Value: 5
Commodore Edward Preble figure image: click to enlarge
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Commodore Edward Preble:

Link (All American ships)

Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn.

Respected as a commander and teacher, Preble felt the only way to defeat the Barbary Corsairs was to take the battle to them. Whether on sea or land, he commands his forces to continually press the attack.

  • Collector's Number: 097
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Commodore Rhys Gryffyn Owen figure image: click to enlarge
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Commodore Rhys Gryffyn Owen:

Limit, Ransom. Choose one English crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Link: HMS Granville.

Being given a new command on the Barbary Coast would seem like a promotion to any other naval officer, but Owen feels that he is being punished. Did he learn too much about Countess Doone or question the commands of Woodes Rogers too often? The only directive he gets is to destroy the Corsairs at all costs.

  • Collector's Number: 058
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Concord figure image: click to enlarge
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Concord:

Schooner. This ship gets +1 to her boarding rolls.

The Concord shipped the first wave of marines to the Barbary Coast, and her crew has learned the art of close-quarters warfare from them.

  • Collector's Number: 090
  • Faction Affiliation: America
  • Rarity: C
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 2S-2S-2S
  • Number of Masts: 3
Countess Diana Doone figure image: click to enlarge
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Countess Diana Doone:

Limit, Ransom. Choose one English crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Her secret known by Commander Temple, the countess is now looking for a way out of her engagement. If it means aligning herself with America, France, Spain, or even pirates, Diana will find a way.

To use this card, replace the ability and point cost of SM062 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 208
  • Faction Affiliation: England
  • Rarity: PR
  • Type: Crew
  • Point Value: 0
Crescent Moon figure image: click to enlarge
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Crescent Moon:

Galley. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

The devout captain of the Crescent Moon demands that his compass be accurate so that he can face Mecca when praying, no matter the ship's heading.

  • Collector's Number: 005
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 4L-4S-5S-5L
  • Number of Masts: 4
D`Artagnan figure image: click to enlarge
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D'Artagnan:

Link (Aramis, Athos, Porthos)

As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.

Driven by love and fueled by chivalry, the honest D'Artagnan, an outsider with no money and the sole wish to be the king's musketeer, must prove his worth to his companions and the king.

To use this card, replace the ability and point cost of any one French Musketeer with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 203
  • Faction Affiliation: France
  • Rarity: PR
  • Type: Crew
  • Point Value: 5
David "Bones" Wiley figure image: click to enlarge
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David "Bones" Wiley:

Link (Sea Nymph)

Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Wiley's skull dice told him to secure the Sea Nymph at any cost, and he has sailed on her ever since. The ship and his dice have kept him alive, his crew showered in gold, and his named feared all over the Spanish Main.

To use this card, replace the ability and point cost of SM035 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

[Errata: The word "named" is an error on the card. It should be "name."]

  • Collector's Number: 206
  • Faction Affiliation: Pirate
  • Rarity: PR
  • Type: Crew
  • Point Value: 3
Delaware figure image: click to enlarge
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Delaware:

This ship eliminates two masts with one hit.

The diminutive Delaware is known as the "Sailing Fortress" because of the huge fort cannons installed on her deck.

  • Collector's Number: 092
  • Faction Affiliation: America
  • Rarity: U
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 3
  • Base Move: L
  • Cannons: 3L-3S
  • Number of Masts: 2
Dervish figure image: click to enlarge
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Dervish:

Galley. This ship’s base move becomes S when she reaches her cargo limit.

  • Collector's Number: 029
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 4
  • Cargo Space: 4
  • Base Move: L
  • Cannons: 4S-5S
  • Number of Masts: 2
Desert Wind figure image: click to enlarge
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Desert Wind:

Galley. This ship cannot be shot at by ships within S of her.

  • Collector's Number: 024
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 2S-4S
  • Number of Masts: 2
Diamond Nelson Turner figure image: click to enlarge
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Diamond Nelson Turner:

Once per turn, one crew or ship within S of this ship cannot use its ability this turn.

In his travels along the Crimson Coast, Turner made both friends and enemies. But no matter the relationship, he always walks away with more information than he had when he arrived.

To use this card, replace the ability and point cost of 094 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

[Errata: The instructions on this card are missing the set icon to go with the number for the card this card is to be used with.]

  • Collector's Number: 216
  • Faction Affiliation: America
  • Rarity: PR
  • Type: Crew
  • Point Value: 5
Divan`s Punishment figure image: click to enlarge
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Divan's Punishment:

Galley. This ship gets +1 to her cannon rolls and boarding rolls against Spanish ships.

  • Collector's Number: 014
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 2L-3S-4S
  • Number of Masts: 3
Dominick Freda figure image: click to enlarge
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Dominick Freda:

This ship gets +1 to her cannon rolls against Barbary Corsair ships. Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice.

  • Collector's Number: 069
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Crew
  • Point Value: 5
Don Rafael Y de Teresa figure image: click to enlarge
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Don Rafael Y de Teresa:

When another face-up crew on this ship would be eliminated, turn it face down instead. Link: Benoit de Marsilles, Roderick the Pure.

  • Collector's Number: 070
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 5
Dragut figure image: click to enlarge
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Dragut:

This ship gets +1 to her cannon rolls against forts within S of her. She gets +1 to her boarding rolls.

  • Collector's Number: 045
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 5
Duque Marcus Vaccaro figure image: click to enlarge
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Duque Marcus Vaccaro:

Limit, Ransom. Choose one Spanish crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

  • Collector's Number: 072
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 0
El Duque Rafael de Moreno y Rivera figure image: click to enlarge
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El Duque Rafael de Moreno y Rivera:

This ship gets +1 to her cannon rolls against Barbary Corsair ships.

El Duque took it upon himself to sail back to the Barbary Coast, despite the Crown's objections. He is focused on fighting only Barbary Corsairs - even if it means being stripped of title, land, and even his freedom.

To use this card, replace the ability and point cost of CC039 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 213
  • Faction Affiliation: Spain
  • Rarity: PR
  • Type: Crew
  • Point Value: 2
El Paso figure image: click to enlarge
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El Paso:

Once per turn, one crew or ship within S of this ship cannot use its ability that turn. Link: Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva.

  • Collector's Number: 064
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 3
  • Base Move: L
  • Cannons: 3L-4L
  • Number of Masts: 2
El Toro figure image: click to enlarge
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El Toro:

This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot. Link: Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva.

  • Collector's Number: 066
  • Faction Affiliation: Spain
  • Rarity: U
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 2
  • Base Move: L
  • Cannons: 2L-2L
  • Number of Masts: 2
Explorer figure image: click to enlarge
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Explorer:

This ship may dock and explore a wild island using the same move action.

  • Collector's Number: 117
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Fire Djinn figure image: click to enlarge
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Fire Djinn:

Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.

Equipped with boarding hooks and ramps, the Fire Djinn strikes with the speed of a sandstorm and the deadliness of a demon.

  • Collector's Number: 007
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 2L-4S-5S-6L
  • Number of Masts: 4
Firepot Specialist figure image: click to enlarge
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Firepot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the target’s controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 1–3, the ship’s controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action.

  • Collector's Number: 047
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Firepot Specialist figure image: click to enlarge
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Firepot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the target’s controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 1–3, the ship’s controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action.

  • Collector's Number: 060
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Firepot Specialist figure image: click to enlarge
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Firepot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the target’s controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 1–3, the ship’s controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action.

  • Collector's Number: 073
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Firepot Specialist figure image: click to enlarge
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Firepot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the target’s controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 1–3, the ship’s controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action.

  • Collector's Number: 086
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Firepot Specialist figure image: click to enlarge
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Firepot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a firepot at a target within S of her. Declare which cannon will shoot the firepot before rolling the d6. If it hits, the target’s controller replaces one of her masts with a fire mast. At the beginning of every turn, roll a d6 for each fire mast. On a result of 6, remove the fire mast; on a 1–3, the ship’s controller replaces another of her masts with a fire mast. When a ship has only fire masts, she must be scuttled on her next turn. When a ship docks at her home island or a fort, remove all of her fire masts as a free action.

  • Collector's Number: 099
  • Faction Affiliation: America
  • Rarity: U
  • Type: Crew
  • Point Value: 2
First Mate Ismail figure image: click to enlarge
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First Mate Ismail:

This ship gets +1 cargo spaces. This crew takes up no cargo space.

Egyptian by birth, but schooled and trained in colonial schools in Cairo, Ismail realized that the Royal Navy was his ticket out of the slums. His ability to deal with locals gets his ships the best deals and the fastest cargo turnovers.

  • Collector's Number: 059
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Gallows figure image: click to enlarge
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Gallows:

Galley. Pirate crew may use their abilities on this ship.

  • Collector's Number: 023
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 2
  • Base Move: S+L
  • Cannons: 2S-2S
  • Number of Masts: 2
Genny Gallows figure image: click to enlarge
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Genny Gallows:

Link (Genny's Red Rampage)

This ship may move and shoot using the same move action. This ship gets +1 to her cannon rolls against English ships.

Genny's need for vengeance against the English has only worsened since Woodes Rogers and the English military deemed her irrelevant. She is determined to make them rue their misjudgement.

To use this card, replace the ability and point cost of SM033 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 205
  • Faction Affiliation: Pirate
  • Rarity: PR
  • Type: Crew
  • Point Value: 6
Golden Peacock figure image: click to enlarge
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Golden Peacock:

Galley.

  • Collector's Number: 018
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 4L-4S-4S
  • Number of Masts: 3
Granada figure image: click to enlarge
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Granada:

Schooner. This ship gets +1 to her cannon rolls and boarding rolls against Barbary Corsair ships. Link: Admiral Alarico Castro, Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva, Castro's Loyalists.

  • Collector's Number: 062
  • Faction Affiliation: Spain
  • Rarity: U
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 2S-3L-3L-3S
  • Number of Masts: 4
Griffin figure image: click to enlarge
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Griffin:

Galley. American ships get +1 to their cannon rolls against this ship.

  • Collector's Number: 031
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 3L-3S
  • Number of Masts: 2
Helmsman figure image: click to enlarge
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Helmsman:

This ship gets +S to her base move.

  • Collector's Number: 118
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 2
HMS Antelope figure image: click to enlarge
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HMS Antelope:

Small, fast, and perpetually leaky, HMS Antelope is crewed by Barrett's Privateers, and she is charged with harassing anyone not flying the Union Jack.

  • Collector's Number: 052
  • Faction Affiliation: England
  • Rarity: C
  • Type: Ship
  • Point Value: 5
  • Cargo Space: 2
  • Base Move: S+L
  • Cannons: 4L-4L
  • Number of Masts: 2
HMS Durham figure image: click to enlarge
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HMS Durham:

Schooner. This ship gets +1 to her boarding rolls.

Link: Lawrence.

Lawrence has turned the crew of HMS Durham to perfection using both the tactics of the Barbary Corsairs and the training of the Royal Navy.

  • Collector's Number: 049
  • Faction Affiliation: England
  • Rarity: U
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 2S-3S-3S-2S
  • Number of Masts: 4
HMS Granville figure image: click to enlarge
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HMS Granville:

Schooner. Once per turn when this ship hits an enemy ship, also eliminate one crew from that ship. Link: Commodore Rhys Gryffyn Owen

Commodore Owen fills the cannons of the fearsome Granville with grapeshot so that they can take out as many Barbary Corsairs as possible.

  • Collector's Number: 050
  • Faction Affiliation: England
  • Rarity: C
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 3L-3L-3L
  • Number of Masts: 3
HMS Lord Kenyon figure image: click to enlarge
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HMS Lord Kenyon:

Two hits from the same shoot action are required to eliminate one of this ship's masts.

Financed privately and constructed of the hardiest materials, HMS Lord Kenyon prowls the profitable Barbary Coast, preying upon those who underestimate her.

  • Collector's Number: 053
  • Faction Affiliation: England
  • Rarity: U
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 4
  • Base Move: L
  • Cannons: 3S-3S
  • Number of Masts: 2
HMS Westminster figure image: click to enlarge
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HMS Westminster:

Schooner. L-range cannons cannot hit this ship.

Captain Hawley flies the flags of over 30 nations from HMS Westminster in an effort to confuse enemies and give his crew the upper hand in combat.

  • Collector's Number: 051
  • Faction Affiliation: England
  • Rarity: C
  • Type: Ship
  • Point Value: 14
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 4S-3L-4S
  • Number of Masts: 3
Horizon figure image: click to enlarge
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Horizon:

This ship gets +1 to her cannon rolls against French ships.

Captain Carter has yet to find proof that France is supporting some Barbary Corsair captains, but he plans to continue his raids on French ships until he does.

  • Collector's Number: 091
  • Faction Affiliation: America
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 2
  • Base Move: L
  • Cannons: 2L-2S
  • Number of Masts: 2
Intrepid figure image: click to enlarge
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Intrepid:

Link (Commander Steven Decatur)

Schooner. If this ship has a Captain crew, she gets +1 to her cannon rolls.

Decatur has the Intrepid's crew in their dress whites at all times. He wants the Old World to see that the New World always means business.

  • Collector's Number: 088
  • Faction Affiliation: America
  • Rarity: U
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 2L-3L-3L-2L
  • Number of Masts: 4
Ivory Star figure image: click to enlarge
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Ivory Star:

Galley. L-range cannons cannot hit this ship.

The Ivory Star's hull is covered with polished ivory. From a distance, she looks like a cresting wave, entrancing opponents into a state of vulnerability.

  • Collector's Number: 002
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 3L-3S-4S-5L
  • Number of Masts: 4
Jack Hawkins figure image: click to enlarge
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Jack Hawkins:

Pirate crew may use their abilities on this ship. Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice.

  • Collector's Number: 043
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 5
Jackal`s Teeth figure image: click to enlarge
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Jackal's Teeth:

Galley. This ship gets +1 to her boarding rolls.

During boarding attacks, the crew of the Jackal's Teeth howl like ghostly dogs, striking fear into the hearts of even the most stalwart defenders.

  • Collector's Number: 003
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 3L-3S-4S-4L
  • Number of Masts: 4
Janissaries` Blood figure image: click to enlarge
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Janissaries' Blood:

Link (Murat Rais)

Galley. After this ship resolves a shoot action, she may move as a free action.

The crew of Janissaries' Blood has been culled entirely from the Barbary Coast, and Murat Rais makes sure their hatred for Europeans is matched only by their loyalty to him.

  • Collector's Number: 006
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 16
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 3L-3S-3S-3L
  • Number of Masts: 4
John Ward figure image: click to enlarge
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John Ward:

Once per turn, this ship may randomly take one treasure from any ship she touches.

  • Collector's Number: 046
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Jordan Dumas figure image: click to enlarge
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Jordan Dumas:

Link (Le Loup-Garou)

This ship may move and shoot using the same move action. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

No one denies that Dumas has a past: advisor to the king of France, minister, merchant, thief, priest, even spy. But it is his current occupation as captain of Le Loup-Garou that makes people wonder if he has any soul left.

  • Collector's Number: 082
  • Faction Affiliation: France
  • Rarity: R
  • Type: Crew
  • Point Value: 6
Khalid Youssef figure image: click to enlarge
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Khalid Youssef:

After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure.

Moroccan by birth but raised in Marseilles, Youssef has the ability to blend in wherever he is, allowing him to make deals that would get anyone else the guillotine.

  • Collector's Number: 085
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Kheir-ed-din figure image: click to enlarge
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Kheir-ed-din:

Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn. Link: Aruj Barbarossa.

  • Collector's Number: 041
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 6
Knights of Malta Banner figure image: click to enlarge
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Knights of Malta Banner:

If loaded by a Barbary Corsair ship, Knights of Malta Banner is worth 5 gold when unloaded at your home island. If loaded by another nation’s ship, it is worth 1 gold for every mast that ship eliminates while Knights of Malta Banner is aboard.

  • Collector's Number: 106
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
L`Afrique figure image: click to enlarge
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L'Afrique:

This ship gets +L to her base move if she has all of her masts.

L'Afrique's speed is a weapon. The crew acts as if she is running away, but then they double back to help flank her enemies.

  • Collector's Number: 078
  • Faction Affiliation: France
  • Rarity: C
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 4
  • Base Move: S
  • Cannons: 3L-4L
  • Number of Masts: 2
L`Ange de la Mer figure image: click to enlarge
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L'Ange de la Mer:

Schooner. If this ship has a Captain crew, she gets +1 to her cannon rolls.

L'Ange de la Mer survived battles with the English that sent many of her sister ships to the bottom of the sea. She has earned the distinction of flagship on the Barbary Coast.

  • Collector's Number: 075
  • Faction Affiliation: France
  • Rarity: U
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 3S-3L-3L-3S
  • Number of Masts: 4
La Espada de Dios figure image: click to enlarge
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La Espada de Dios:

Galley. This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn. Link: Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva.

  • Collector's Number: 061
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 5
  • Base Move: S+L
  • Cannons: 3L-3S-4S-5S
  • Number of Masts: 4
La Martinique figure image: click to enlarge
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La Martinique:

This ship gets +1 to her cannon rolls against American ships.

An undeclared war exists between French and American ships, but the crew of La Martinique treats it as if it is the war to end all wars.

  • Collector's Number: 077
  • Faction Affiliation: France
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 3
  • Base Move: L
  • Cannons: 2L-2S
  • Number of Masts: 2
La Republique figure image: click to enlarge
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La Republique:

This ship cannot sink, but she can be scuttled.

Murat Rais swears he has sunk La Republique three times, and the English claim two victories - and yet she still floats and fights.

  • Collector's Number: 079
  • Faction Affiliation: France
  • Rarity: U
  • Type: Ship
  • Point Value: 7
  • Cargo Space: 2
  • Base Move: S
  • Cannons: 2S-2S
  • Number of Masts: 2
La Serpiente figure image: click to enlarge
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La Serpiente:

You may double the range of this ship's cannons each turn, but you must roll a 6 showing to hit. Link: Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva.

  • Collector's Number: 065
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Ship
  • Point Value: 7
  • Cargo Space: 3
  • Base Move: L
  • Cannons: 2S-3S
  • Number of Masts: 2
Lady Baptiste figure image: click to enlarge
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Lady Baptiste:

Link (Golden Medusa)

This ship may move and shoot using the same move action. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Lady Baptiste knows that those who "want" her only want to use her or get her out of the way. Her personal revolution is against oppressors, whether they fly a flag of Europe, the New World, or the Jolly Roger.

To use this card, replace the ability and point cost of 018 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

[Errata: The instructions on this card are missing the set icon to go with the number for the card this card is to be used with.]

  • Collector's Number: 214
  • Faction Affiliation: Pirate
  • Rarity: PR
  • Type: Crew
  • Point Value: 6
Lawrence figure image: click to enlarge
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Lawrence:

Once per turn, one crew or ship within S of this ship cannot use its ability that turn.

Link: HMS Durham.

After going "native," Ethan Lawrence was stripped of his commission in the Royal Navy. But his very public exploits as "England's Own Corsair," coupled with his rescue of HMS Durham from a Barbary Corsair sneak attack, forced the Crown to give him back his command.

  • Collector's Number: 056
  • Faction Affiliation: England
  • Rarity: R
  • Type: Crew
  • Point Value: 5
Le Loup-Garou figure image: click to enlarge
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Le Loup-Garou:

Link (Jordan Dumas)

Schooner. Ghost Ship.

Barbary Corsairs speak of this ship only in whispers, fearing that saying "Le Loup-Garou" aloud will rouse the dark forces that power her to steal their souls.

  • Collector's Number: 076
  • Faction Affiliation: France
  • Rarity: C
  • Type: Ship
  • Point Value: 17
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 3L-4S-5S
  • Number of Masts: 3
Majestic figure image: click to enlarge
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Majestic:

Galley. Friendly ships within S of this ship get +1 to their cannon rolls.

  • Collector's Number: 035
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 14
  • Cargo Space: 2
  • Base Move: S+S+S
  • Cannons: 5S
  • Number of Masts: 1
Maps of Alexandria figure image: click to enlarge
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Maps of Alexandria:

When revealed, turn all treasure on all wild islands face up for the remainder of the game. Remove Maps of Alexandria from the game.

  • Collector's Number: 101
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Marrakesh figure image: click to enlarge
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Marrakesh:

Galley. Spanish ships get +1 to their cannon rolls against this ship.

  • Collector's Number: 017
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 4S-5S-6S
  • Number of Masts: 3
Meshud figure image: click to enlarge
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Meshud:

Galley. This ship gets +1 to her cannon rolls and boarding rolls against French ships.

  • Collector's Number: 013
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 2S-3S-3S
  • Number of Masts: 3
Minuteman figure image: click to enlarge
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Minuteman:

Schooner. This ship gets +1 to her cannon rolls and boarding rolls against Barbary Corsair ships.

The Minuteman's crew is exclusively made up of former Barbary Corsair captives - especially those with experience rowing their galleys.

  • Collector's Number: 089
  • Faction Affiliation: America
  • Rarity: C
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 3S-3S-3S
  • Number of Masts: 3
Morocco figure image: click to enlarge
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Morocco:

Galley. Once per turn, this ship may look at one face-down treasure on any island.

  • Collector's Number: 030
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 5
  • Base Move: S+S
  • Cannons: 5S-5S
  • Number of Masts: 2
Murat Rais figure image: click to enlarge
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Murat Rais:

This ship gets +1 to her cannon rolls against any non–Barbary Corsair ship. Link: Janissaries' Blood.

  • Collector's Number: 044
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 4
Musketeer figure image: click to enlarge
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Musketeer:

This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast).

  • Collector's Number: 119
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Musketeer figure image: click to enlarge
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Musketeer:

This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast).

  • Collector's Number: 125
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Musketeer figure image: click to enlarge
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Musketeer:

This ship gains one 3S cannon that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast).

  • Collector's Number: 126
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Musketeer figure image: click to enlarge
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Musketeer:

This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast).

  • Collector's Number: 127
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Musketeer figure image: click to enlarge
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Musketeer:

This ship gains one S range cannon, with a rank of 3 that may not have its range or cannon roll increased. It can shoot from any mast (even an eliminated mast).

  • Collector's Number: 128
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Niagara figure image: click to enlarge
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Niagara:

This ship's cannons may not be eliminated (masts still may be). If derelict, she cannot shoot.

Appropriately tagged "Fish Food," cannonneers of the Niagara are flogged if they ever leave their posts, even if the ship were to go down.

[Errata: The word "cannonneers" is misspelled on the card. It should be "cannoneers."]

  • Collector's Number: 093
  • Faction Affiliation: America
  • Rarity: U
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 2
  • Base Move: L
  • Cannons: 3L-3L
  • Number of Masts: 2
Nimcha figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Nimcha:

Galley. After this ship resolves a shoot action, she may move as a free action.

  • Collector's Number: 037
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 2
  • Base Move: S+S+S
  • Cannons: 3S
  • Number of Masts: 1
Nubian Prince figure image: click to enlarge
Who has this miniature?
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Nubian Prince:

Galley. This ship cannot be shot at by ships within S of her.

Rais Abba Quilon modified the Nubian Prince to draft deep, making her almost invisible in the water - and an impossible target for nearby ships.

  • Collector's Number: 001
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 2L-3S-4S-5L
  • Number of Masts: 4
Oarsman figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Oarsman:

If derelict, this ship gains a base move of S. This crew takes up no cargo space.

  • Collector's Number: 120
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 1
Pamplona figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Pamplona:

Schooner. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result. Link: Almirante Carlos Pavón y Miranda, Commandante Antonio de Silva.

  • Collector's Number: 063
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Ship
  • Point Value: 11
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 3S-4L-3S
  • Number of Masts: 3
Pasha`s Delight figure image: click to enlarge
Who has this miniature?
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Pasha's Delight:

Galley. L-range cannons cannot hit this ship.

  • Collector's Number: 026
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 1
  • Base Move: L+L
  • Cannons: 4L-3S
  • Number of Masts: 2
Persian Victory figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Persian Victory:

Galley. After this ship resolves a shoot action, she may move as a free action.

  • Collector's Number: 009
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 3S-4S-5S
  • Number of Masts: 3
Porthos figure image: click to enlarge
Who has this miniature?
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Porthos:

Link (Aramis, Athos, D'Artagnan)

This ship gets +1 to her boarding rolls.

Porthos is a giant of a man who loves wine, food, women, and gambling - in that order. He isn't one to worry about planning or strategy; just point him at the fight and let the big man go at it.

To use this card, replace the ability and point cost of any one French Musketeer with this card's ability and point cost.

WIZKIDS APPROVED PLAY

  • Collector's Number: 201
  • Faction Affiliation: France
  • Rarity: PR
  • Type: Crew
  • Point Value: 4
Poseidon`s Breath figure image: click to enlarge
Who has this miniature?
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Poseidon's Breath:

Load this treasure face down. When this ship is given a move action, you may reveal Poseidon’s Breath: This ship may move her base move as many times as she has masts; no other special abilities may affect her movement. When the movement action ends, eliminate one of this ship’s masts, and then remove Poseidon’s Breath from the game.

  • Collector's Number: 109
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
President figure image: click to enlarge
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President:

Schooner. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Since the President came to the Barbary Coast, she has become a target of the Corsairs - and a welcome sight to American merchants.

[Errata: In the flavor text the ship's name is not emphasized on the card.]

  • Collector's Number: 087
  • Faction Affiliation: America
  • Rarity: U
  • Type: Ship
  • Point Value: 14
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 3L-3L-3L-3L
  • Number of Masts: 4
Queen of Sheba figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Queen of Sheba:

Galley. Eliminate one of this ship’s masts when she rolls a 1 on any cannon roll.

  • Collector's Number: 027
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 5
  • Base Move: S+S
  • Cannons: 2S-2S
  • Number of Masts: 2
Ralph David figure image: click to enlarge
Who has this miniature?
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Ralph David:

Ghost Ship.

David's family gave him up for dead after Blackheart sank his ship off the Carolina coast. Yet sailors swear they still see a ship flying the David family crest and can hear his voice giving commands across the shoals when the wind is soft and the moon is high.

To use this card, replace the ability and point cost of 098 with this card's ability and point cost.

WIZKIDS APPROVED PLAY

[Errata: The instructions on this card are missing the set icon to go with the number for the card this card is to be used with.]

  • Collector's Number: 217
  • Faction Affiliation: America
  • Rarity: PR
  • Type: Crew
  • Point Value: 8
Rats figure image: click to enlarge
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Rats:

Each non-unique treasure on this ship is worth 1 fewer gold when unloaded. Rats cannot be unloaded.

  • Collector's Number: 105
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Relics figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Relics:

If one of this ship’s masts or crew would be eliminated by a ship, you may give Relics to the attacker instead, ending that ship’s turn.

  • Collector's Number: 102
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Robert Surcouf figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Robert Surcouf:

This ship may move and shoot using the same move action. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.

A French hero, Surcouf is the quintessential Corsair. His knack for hitting ships laden with treasure has ensured him the best crews, the best ships, and the wrath of every other nation.

  • Collector's Number: 081
  • Faction Affiliation: France
  • Rarity: R
  • Type: Crew
  • Point Value: 7
Roderick the Pure figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Roderick the Pure:

This ship gets +1 to her boarding rolls. Link: Benoit de Marsilles, Don Rafael Y de Teresa.

With rumors of a crime of passion swirling around him, Roderick left England as a sailor. Fighting alongside the Knights of Malta, he came to see them as the true protectors of the kingdoms of Europe. So he left the Royal Navy to become a warrior in the fight against the Barbary Corsair scourge.

  • Collector's Number: 057
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 4
Sahara figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Sahara:

Galley. This ship gets +1 to her cannon rolls and boarding rolls against English ships.

  • Collector's Number: 028
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 2L-2S
  • Number of Masts: 2
Scorpion figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Scorpion:

Galley. This ship gets +1 to her boarding rolls.

  • Collector's Number: 022
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 3
  • Base Move: S+L
  • Cannons: 4L-3S
  • Number of Masts: 2
Sea Dragon figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Sea Dragon:

Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses. Link: Uluj Ali.

  • Collector's Number: 008
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 13
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 3S-3S-5S
  • Number of Masts: 3
Shipwright figure image: click to enlarge
Who has this miniature?
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Shipwright:

This ship may repair at sea or at any island.

  • Collector's Number: 123
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Silent Death figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Silent Death:

Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.

  • Collector's Number: 020
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 2S-2S
  • Number of Masts: 2
Smokepot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Smokepot Specialist:

Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn.

  • Collector's Number: 110
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Smokepot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Smokepot Specialist:

Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn.

  • Collector's Number: 111
  • Faction Affiliation: Spain
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Smokepot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Smokepot Specialist:

Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn.

  • Collector's Number: 112
  • Faction Affiliation: England
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Smokepot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Smokepot Specialist:

Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn.

  • Collector's Number: 113
  • Faction Affiliation: France
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Smokepot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Smokepot Specialist:

Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn.

  • Collector's Number: 114
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Smokepot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Smokepot Specialist:

Once per turn when this ship is given a shoot action, you may declare that one of her cannons is shooting a smokepot instead of a cannon; you do not need to target a ship. Simply place the center of a fog bank within S of this ship; it may not touch an island or any ship docked at an island. Remove the fog bank at the beginning of your next turn.

  • Collector's Number: 124
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 3
Spices figure image: click to enlarge
Who has this miniature?
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Spices:

Double the value of one non-unique treasure on this ship when unloaded at your home island or fort, and then remove Spices from the game.

  • Collector's Number: 100
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Splendor figure image: click to enlarge
Who has this miniature?
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Splendor:

Galley. Once per turn, this ship may randomly take one treasure from any ship she touches.

  • Collector's Number: 016
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 3
  • Base Move: S+S+S
  • Cannons: 2S-4S-5S
  • Number of Masts: 3
St. Denis figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
St. Denis:

Galley. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.

The Knights of Malta recruit French Corsairs to crew the St. Denis so that they can fight the Barbary Corsairs on equal footing.

  • Collector's Number: 074
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 15
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 3L-4L-4L-5L
  • Number of Masts: 4
St. George figure image: click to enlarge
Who has this miniature?
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St. George:

Galley. This ship cannot be shot at by ships within S of her.

The Knights of Malta were trained by the Royal Navy to dodge cannon fire at close range, allowing the St. George to get up close and personal.

  • Collector's Number: 054
  • Faction Affiliation: England
  • Rarity: R
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 1
  • Base Move: S+S+S
  • Cannons: 4L
  • Number of Masts: 1
St. Joan figure image: click to enlarge
Who has this miniature?
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St. Joan:

Galley. L-range cannons cannot hit this ship.

This ship's crew swears that Joan of Arc herself protects her. Not even the Knights of Malta dare to claim otherwise.

  • Collector's Number: 080
  • Faction Affiliation: France
  • Rarity: R
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 3
  • Base Move: S+S+S
  • Cannons: 4S
  • Number of Masts: 1
Stinkpot Specialist figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Stinkpot Specialist:

Once per turn when this ship is given a shoot action, one of her cannons may shoot a stinkpot at a target within S of her. You must declare which cannon will shoot the stinkpot before rolling the d6. If the stinkpot hits, do not eliminate a mast; instead, the target's crew cannot use their abilities on the target’s next turn.

  • Collector's Number: 122
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 2
Sultan`s Sword figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Sultan's Sword:

Galley. This ship gets +1 to her boarding rolls.

  • Collector's Number: 015
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 4S-5S-6S
  • Number of Masts: 3
Tariq the Black figure image: click to enlarge
Who has this miniature?
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Tariq the Black:

This ship may move and shoot using the same move action. Barbary Corsair crew may use their abilities on this ship.

  • Collector's Number: 068
  • Faction Affiliation: Spain
  • Rarity: R
  • Type: Crew
  • Point Value: 5
Terror of Gibraltar figure image: click to enlarge
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Terror of Gibraltar:

Galley. Pirate crew may use their abilities on this ship.

Crewed by the outcasts of Europe and the New World, the Terror of Gibraltar plies her unique brand of piracy in the waters near its eponymous outcropping.

  • Collector's Number: 004
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 3L-4S-5S-5L
  • Number of Masts: 4
Tiger`s Breath figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Tiger's Breath:

Junk. This ship may dock and explore a wild island using the same move action.

The Tiger's Breath sails only at night, and yet even by lantern light her crew can find gold other ships can't see even in the day.

  • Collector's Number: 134
  • Faction Affiliation: Jade Rebellion
  • Rarity: SR
  • Type: Ship
  • Point Value: 9
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 3S-3S
  • Number of Masts: 2
Tiger`s Eye figure image: click to enlarge
Who has this miniature?
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Tiger's Eye:

Galley. L-range cannons cannot hit this ship.

  • Collector's Number: 019
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 12
  • Cargo Space: 5
  • Base Move: S+S+S
  • Cannons: 3S-3S-3L
  • Number of Masts: 3
Tripoli figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Tripoli:

Galley. This ship cannot be shot at by ships within S of her.

  • Collector's Number: 032
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 2
  • Base Move: S+S+S
  • Cannons: 4S
  • Number of Masts: 1
Tunis figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Tunis:

Galley. This ship may dock and explore a wild island using the same move action.

  • Collector's Number: 038
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 7
  • Cargo Space: 3
  • Base Move: S+S
  • Cannons: 3S
  • Number of Masts: 1
Uluj Ali figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Uluj Ali:

Marine. This crew gets +1 to its gun rolls against Spanish ships, forts, and crew. Link: Sea Dragon.

  • Collector's Number: 042
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Crew
  • Point Value: 7
Viper`s Bite figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Viper's Bite:

Galley. This ship gets +1 to her boarding rolls.

  • Collector's Number: 033
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 8
  • Cargo Space: 2
  • Base Move: S+S+S
  • Cannons: 2S
  • Number of Masts: 1
Wayne Nolan figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Wayne Nolan:

Limit, Ransom. Choose one American crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result.

Young, trained in modern naval combat, and given orders to follow Preble and learn from him, Nolan carries with him the weight of a new country and a modern military organization.

  • Collector's Number: 096
  • Faction Affiliation: America
  • Rarity: C
  • Type: Crew
  • Point Value: 0
Wesley figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Wesley:

This ship may move and shoot using the same move action. This ship gets +1 to her boarding rolls. Link: Algiers.

  • Collector's Number: 040
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Crew
  • Point Value: 6
Wet Gunpowder figure image: click to enlarge
Who has this miniature?
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Wet Gunpowder:

This ship cannot be given shoot actions. Wet Gunpowder cannot be unloaded from this ship, but you may give this ship a repair action to eliminate Wet Gunpowder instead of repairing a mast.

  • Collector's Number: 108
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Whisper figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Whisper:

Galley. When this ship carries no cargo, she gets +S to her base move.

  • Collector's Number: 034
  • Faction Affiliation: Barbary Corsairs
  • Rarity: R
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 2
  • Base Move: S+L
  • Cannons: 4S
  • Number of Masts: 1
Wicked Kareen figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Wicked Kareen:

Galley. This ship gets +1 to her cannon rolls and boarding rolls against American ships.

  • Collector's Number: 011
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 10
  • Cargo Space: 4
  • Base Move: S+L
  • Cannons: 2S-3S-4S
  • Number of Masts: 3
William Eaton figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
William Eaton:

Marine. This crew gets +1 to its gun rolls against Barbary Corsair ships and crew.

Eaton was the American counsel to the Barbary States, and while Preble and Decatur lead the American forces at sea, he has begun his plan to invade the land at Tripoli.

  • Collector's Number: 095
  • Faction Affiliation: America
  • Rarity: R
  • Type: Crew
  • Point Value: 7
Winds of Vengeance figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Winds of Vengeance:

Galley. Eliminate one of this ship’s masts when she rolls a 1 on any cannon roll.

  • Collector's Number: 010
  • Faction Affiliation: Barbary Corsairs
  • Rarity: C
  • Type: Ship
  • Point Value: 6
  • Cargo Space: 4
  • Base Move: S+S
  • Cannons: 4S-4S-5S
  • Number of Masts: 3
Wine figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Wine:

This ship may dock at an opponent’s home island or fort; while there, you may exchange Wine for one treasure there of your choosing. This ship cannot shoot or be shot at if it is within S of an opponent’s home island or fort.

  • Collector's Number: 104
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Wolves figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Wolves:

No treasure may be loaded from this wild island until Wolves is eliminated. Wolves is eliminated if successfully hit once by either a Musketeer or a crew with the Marine keyword.

  • Collector's Number: 103
  • Faction Affiliation: Treasure
  • Rarity: R
  • Type: Unique Treasure
  • Point Value: 0
Zheng Li Kwan figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Zheng Li Kwan:

After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the traded treasure.

Considered a hero by the poor, Zheng is hunted by the Ming emperor for his smuggling operation, by the English for his sinking of their ships and stealing of their goods, and by the Manchu Dynasty because of his total lack of respect for them.

  • Collector's Number: 135A
  • Faction Affiliation: Jade Rebellion
  • Rarity: SR
  • Type: Crew
  • Point Value: 3


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