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Kihraxz Fighter

Kihraxz Fighter: 9 miniatures
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Black Sun Ace figure image: click to enlarge
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Black Sun Ace:

  • Collector Number: KIHR03
  • Rarity: Fixed
  • Type: Ship - Kihraxz Fighter
  • Faction: Scum and Villainy
  • Squad Points: 23
  • Pilot Skill: 5
  • Attack Dice: 3
  • Agility: 2
  • Hull: 4
  • Shields: 1
Cartel Marauder figure image: click to enlarge
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Cartel Marauder:

  • Collector Number: KIHR04
  • Rarity: Fixed
  • Type: Ship - Kihraxz Fighter
  • Faction: Scum and Villainy
  • Squad Points: 20
  • Pilot Skill: 2
  • Attack Dice: 3
  • Agility: 2
  • Hull: 4
  • Shields: 1
Crack Shot figure image: click to enlarge
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Crack Shot:

When attacking a ship inside your firing arc, you may discard this card to cancel 1 of the defender's [Evade] results.

  • Collector Number: KIHR05
  • Rarity: Fixed
  • Type: Upgrade - Elite Pilot
  • Faction: Neutral
  • Squad Points: 1
Glitterstim figure image: click to enlarge
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Glitterstim:

At the start of the Combat phase, you may discard this card and receive 1 stress token. If you do, until the end of the round, when attacking or defending, you may change all of your [Focus] resutls to [Hit] or [Evade] results.

  • Collector Number: KIHR06
  • Rarity: Fixed
  • Type: Upgrade - Illicit Upgrade
  • Faction: Neutral
  • Squad Points: 2
Graz the Hunter figure image: click to enlarge
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Graz the Hunter:

When defending, if the attacker is inside your firing arc, roll 1 additional defense die.

  • Collector Number: KIHR02
  • Rarity: Fixed
  • Type: Ship - Kihraxz Fighter
  • Faction: Scum and Villainy
  • Squad Points: 25
  • Pilot Skill: 6
  • Attack Dice: 3
  • Agility: 2
  • Hull: 4
  • Shields: 1
Homing Missiles figure image: click to enlarge
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Homing Missiles:

Attack (target lock): Discard this card to perform this attack. The defender cannot spend evade tokens during this attack.

  • Collector Number: KIHR07
  • Rarity: Fixed
  • Type: Upgrade - Missiles
  • Faction: Neutral
  • Squad Points: 5
  • Attack Dice: 4
Lightning Reflexes figure image: click to enlarge
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Lightning Reflexes:

Small ship only.

After you execute a white or green maneuver on your dial, you may discard this card to rotate your ship 180°. Then receive 1 stress token after the "Check Pilot Stress" step.

  • Collector Number: KIHR08
  • Rarity: Fixed
  • Type: Upgrade - Elite Pilot
  • Faction: Neutral
  • Squad Points: 1
Predator figure image: click to enlarge
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Predator:

When attacking, you may reroll 1 attack die. If the defender's pilot skill value is 2 or lower, you may instead reroll up to 2 attack dice.

  • Collector Number: KIHR09
  • Rarity: Fixed
  • Type: Upgrade - Elite Pilot
  • Faction: Neutral
  • Squad Points: 3
Talonbane Cobra figure image: click to enlarge
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Talonbane Cobra:

When attacking or defending, double the effect of your range combat bonuses.

  • Collector Number: KIHR01
  • Rarity: Fixed
  • Type: Ship - Kihraxz Fighter
  • Faction: Scum and Villainy
  • Squad Points: 28
  • Pilot Skill: 9
  • Attack Dice: 3
  • Agility: 2
  • Hull: 4
  • Shields: 1


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