main page of Miniature TradingMiniature Trading

The best platform to trade all collectible miniature games!

Trade Cards Online
Let us find for you the cards you need

communicate randomly with people around the world:
throw a message in a bottle

Tantive IV

Tantive IV: 21 miniatures
Sort miniatures by:
show just images
Backup Shield Generator figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Backup Shield Generator:

Limited.

At the end of each round, you may spend 1 energy to recover 1 shield (up to your shield value).

  • Collector Number: TNTIV03
  • Rarity: Fixed
  • Type: Upgrade - Cargo
  • Faction: Neutral
  • Squad Points: 3
C-3PO figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
C-3PO:

Rebel Only.

Once per round, before you roll 1 or more defense dice, you may guess aloud a number of [Evade] results. If you roll that many [Evade] results (before modifying dice), add 1 [Evade] result.

  • Collector Number: TNTIV04
  • Rarity: Fixed
  • Type: Upgrade - Crew
  • Faction: Neutral
  • Squad Points: 2
Comms Booster figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Comms Booster:

Energy: Spend 1 energy to remove all stress tokens from a friendly ship at Range 1-3. Then assign 1 focus token to that ship.

  • Collector Number: TNTIV05
  • Rarity: Fixed
  • Type: Upgrade - Cargo
  • Faction: Neutral
  • Squad Points: 4
CR90 Corvette (aft) figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
CR90 Corvette (aft):

Energy: 5

  • Collector Number: TNTIV02
  • Rarity: Fixed
  • Type: Ship - CR90 Corvette
  • Faction: Rebel Alliance
  • Squad Points: 40
  • Pilot Skill: 4
  • Attack Dice: 0
  • Agility: 0
  • Hull: 8
  • Shields: 3
CR90 Corvette (fore) figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
CR90 Corvette (fore):

When attacking with your primary weapon, you may spend 1 energy to roll 1 additional attack die.

  • Collector Number: TNTIV01
  • Rarity: Fixed
  • Type: Ship - CR90 Corvette
  • Faction: Rebel Alliance
  • Squad Points: 50
  • Pilot Skill: 4
  • Attack Dice: 4
  • Agility: 0
  • Hull: 8
  • Shields: 5
Dodonna`s Pride figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Dodonna's Pride:

CR90 fore section only. Title.

When you perform a coordinate action, you may choose 2 friendly ships (instead of 1). Those ships may each perform 1 free action.

  • Collector Number: TNTIV06
  • Rarity: Fixed
  • Type: Upgrade - Title
  • Faction: Neutral
  • Squad Points: 4
Engine Booster figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Engine Booster:

Limited.

Immediately before you reveal your maneuver dial, you may spend 1 energy to execute a white [1 straight] manuever. You cannot use this ability if you would overlap another ship.

  • Collector Number: TNTIV07
  • Rarity: Fixed
  • Type: Upgrade - Cargo
  • Faction: Neutral
  • Squad Points: 3
Engineering Team figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Engineering Team:

Limited.

During the Activation phase, when you reveal a [Forward] manuever, gain 1 additional energy during the 'Gain Energy' step.

  • Collector Number: TNTIV08
  • Rarity: Fixed
  • Type: Upgrade - Team
  • Faction: Neutral
  • Squad Points: 4
Gunnery Team figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Gunnery Team:

Limited.

Once per round, when attacking with a secondary weapon, you may spend 1 energy to change one of your blank results to a [Hit] result.

  • Collector Number: TNTIV09
  • Rarity: Fixed
  • Type: Upgrade - Team
  • Faction: Neutral
  • Squad Points: 4
Han Solo figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Han Solo:

Rebel only.

When attacking, if you have a target lock on the defender you may spend that target lock to change all of your [Focus] results to [Hit] results.

  • Collector Number: TNTIV10
  • Rarity: Fixed
  • Type: Upgrade - Crew
  • Faction: Neutral
  • Squad Points: 2
Ionization Reactor figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Ionization Reactor:

Limited.

Energy: Spend 5 energy from this card and discard this card to cause each other ship at Range 1 to suffer 1 damage and receive 1 ion token

Energy: 5

  • Collector Number: TNTIV11
  • Rarity: Fixed
  • Type: Upgrade - Cargo
  • Faction: Neutral
  • Squad Points: 4
Jaina`s Light figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Jaina's Light:

CR90 fore section only. Title.

When defending, once per attack, if you are dealt a faceup Damage card, you may discard it and draw another faceup Damage card.

  • Collector Number: TNTIV12
  • Rarity: Fixed
  • Type: Upgrade - Title
  • Faction: Neutral
  • Squad Points: 2
Leia Organa figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Leia Organa:

Rebel only.

At the start of the Activation phase, you may discard this card to allow all friendly ships that reveal a red maneuver to treat that maneuver as a white maneuver until the end of the phase.

  • Collector Number: TNTIV13
  • Rarity: Fixed
  • Type: Upgrade - Crew
  • Faction: Neutral
  • Squad Points: 4
Quad Laser Cannons figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Quad Laser Cannons:

Attack (energy): Spend 1 energy from this card to perform this attack. If this attack does not hit, you may immediately spend 1 energy from this card to perform this attack again.

Energy: 2

Range: 1-2

  • Collector Number: TNTIV14
  • Rarity: Fixed
  • Type: Upgrade - Hardpoint
  • Faction: Neutral
  • Squad Points: 6
  • Attack Dice: 3
R2-D2 figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
R2-D2:

Rebel only.

At the end of the End phase, if you have no shields, you may recover 1 shield and roll 1 attack die. On a [Hit] result, randomly flip one of your facedown Damage cards faceup and resolve it.

  • Collector Number: TNTIV15
  • Rarity: Fixed
  • Type: Upgrade - Crew
  • Faction: Neutral
  • Squad Points: 4
Raymus Antilles figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Raymus Antilles:

Huge ship only. Rebel only.

At the start of the Activation phase, choose 1 enemy ship at Range 1-3. You may look at that ship's chosen maneuver. If that maneuver is white, assign that ship 1 stress token.

  • Collector Number: TNTIV16
  • Rarity: Fixed
  • Type: Upgrade - Crew
  • Faction: Neutral
  • Squad Points: 6
Sensor Team figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Sensor Team:

When acquiring a target lock, you may lock onto an enemy ship at Range 1-5 (instead of Range 1-3).

  • Collector Number: TNTIV17
  • Rarity: Fixed
  • Type: Upgrade - Team
  • Faction: Neutral
  • Squad Points: 4
Single Turbolasers figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Single Turbolasers:

Attack (energy): Spend 2 energy from this card to perform this attack. The defender doubles his agility value against this attack. You may change 1 of your [Focus] results to a [Hit] result.

Energy: 2

Range: 3-5

  • Collector Number: TNTIV18
  • Rarity: Fixed
  • Type: Upgrade - Hardpoint
  • Faction: Neutral
  • Squad Points: 8
  • Attack Dice: 4
Tantive IV figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Tantive IV:

CR90 for section only. Title.

Your fore section upgrade bar gains 1 additional [Crew] and 1 additional [Team] upgrade icon.

  • Collector Number: TNTIV19
  • Rarity: Fixed
  • Type: Upgrade - Title
  • Faction: Neutral
  • Squad Points: 4
Targeting Coordinator figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Targeting Coordinator:

Limited.

Energy: You may spend 1 energy to choose 1 friendly ship at Range 1-2. Aquire a target lock, then assign the blue target lock token to the chosen ship.

  • Collector Number: TNTIV20
  • Rarity: Fixed
  • Type: Upgrade - Crew
  • Faction: Neutral
  • Squad Points: 4
Tibanna Gas Supplies figure image: click to enlarge
Who has this miniature?
Who wants this miniature?
Tibanna Gas Supplies:

Limited.

Energy: you may discard this card to gain 3 energy.

  • Collector Number: TNTIV21
  • Rarity: Fixed
  • Type: Upgrade - Cargo
  • Faction: Neutral
  • Squad Points: 4


search for a miniature | miniatures you have | miniatures you want | look for trades
your messages | references | miniature reviews | forums
affiliates | links | advertise with us | help



Search:  

dish network plantsville connecticut
ECM