Colossal Retaliation - Flaming Sword: Give Brimstone a free action if no other Colossal Retaliation power has been activated this turn and choose an opposing character that attacked Brimestone or damaged a friendly character since your last turn. Place Brimstone such that he can make a close combat attack targeting the chosen character along a direct line, then do so with an area of effect that includes all characters along that direct line of fire to the target. Roll a d6, and each hit character is dealt damage equal to the result instead of normal damage.
Throwing Fireballs: Brimstone can use Pulse Wave. When he does you may choose an unoccupied square within 6 squares and line of fire and he can use Pulse Wave as if he occupied that square.
Colossal Indifference: Brimstone can use Toughness. If Brimstone began the game on his 20-point starting line, he can't attack smaller characters except via Colossal Retaliation. When this power is revealed due to damage taken from an opposing character's attack, stop turning the dial. This power can't be countered or ignored.
Plasma Leak: Brimstone can use Poison and deals penetrating damage while using it.
Collector's number: G003
Rarity: Super booster
Team Ability: DC Unaffiliated
Point Value: 400/275/150/75/20
Powers: Running Shot, Charge, Sidestep, Super Strength, Steal Energy, Invincible, Impervious, Invulnerability, Toughness, Exploit Weakness, Blades/Claws/Fangs, Energy Shield/Deflection