Deadly Sibling Rivalry: Give Grim Reaper a free action when he is within 4 squares of a character named Wonder Man and modify all of Grim Reaper's combat values except damage by +1 until your next turn. When you do, deal Grim Reaper 1 unavoidable damage at the end of this turn.
Magic-Imbued Techno Scythe: Grim Reaper can use Blades/Claws/Fangs. When he does and actions resolve, either deal the hit target 1 penetrating damage for each action taken it has, or heal Grim Reaper of 1 damage for each action token on the hit character.
Collector's number: 037
Team Ability: Masters of Evil
Point Value: 119
Powers: Charge, Sidestep, Phasing/Teleport, Steal Energy, Invulnerability, Toughness, Regeneration, Exploit Weakness, Probability Control
Keywords: Hydra, Horsemen of Apocalypse, Lethal Legion, Masters of Evil, Mystical