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HeroClix
latest comments about HeroClix
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Avengers HeroClix In the discussion on the Force "Avengers" by bennyk Sweden send message
alpha_omega United States
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A team with barely a moment in time, but a good combo.
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Posted: July 29, 2017 10:34 pm
 
Nova Corps Officer HeroClix In the discussion on the Miniature "Nova Corps Officer"
milton62 United States
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Still looking for Ezio, will accept most any trade offer.
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Posted: April 23, 2017 03:08 pm
 
Nova Corps Officer HeroClix In the discussion on the Miniature "Nova Corps Officer"
milton62 United States
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Greetings,

Greetings,

Either this piece or the Mirkwood Guard, you're choice.

Also have Giant-Man, but would need some offset as it is Rare.
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Posted: April 7, 2017 03:38 pm
 
The Riddler (SLoSH) HeroClix In the discussion on the Miniature "The Riddler (SLoSH)"
gsayhi United States
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Missing the hand with the cane. Willing to give free with any other trade upon request.
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Posted: February 28, 2016 07:37 pm
 
Maximum Carnage (500) HeroClix In the discussion on the Force "Maximum Carnage (500)" by enothor United States
enothor United States
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I don't own her. I was building an army based on my collection.
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Posted: November 24, 2015 02:02 pm
 
Maximum Carnage (500) HeroClix In the discussion on the Force "Maximum Carnage (500)" by enothor United States
alpha_omega United States
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Looks good, but even 1 point is something that I would fill - use the Legacy Lian Harper Pog; she is only 1 point to field, and even though she is fairly useless as far as combat, with Telekinesis she can be a perfect tie-up piece or line of sight blocker.
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Posted: November 24, 2015 01:40 pm
 
Maximum Carnage (500) HeroClix In the discussion on the Force "Maximum Carnage (500)" by enothor United States
enothor United States
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Supreme Intelligence is a pretty handy sideline relic for 12 points. 19 clicks total on the base and each click has a different set of colored skills that the character to whom SI is attached can use. At the end of each turn, you have the option of turning the dial one click or if you hit with that character that turn, you may click it up to two times. Or you can leave it where it is. As an example: Click one gives the character Sidestep and Telekinesis. Your character may use these powers or the ones they normally possess. Click 2 gives you Stealth and Willpower. And it goes on through most powers until you reach click 19. At that time you may activate Supreme's special ability and bring it to life. It has a swappable base and you must turn it to whichever click number the character is on and the character is replaced. I don't normally do this, but I attach him to Carrion or Jinx since they are essentially my support characters in the group and I wouldn't mind swapping them out if need be. I usually stop on click 5 which has Precision Strike and Probability Control. This can allow that character to negate bothersome characters like Spider-Man 2099 or Superior Spidey and allows for PC since it's not a themed team and I don't have anyone else with it besides Jinx.

As for the point total, you're absolutely correct. I should fill it as far as I can. Let me modify that and then decide. I think I'd use the Gamma Bomb (5pt). I like how it works and can cause some real chaos. I've personally never used any bystanders or pogs so I'm not too familiar with their workings.

Jinx is also a floating character. She can be replaced with your choice of support character. In my opinion, she's not the best option for this team if you plan to use SI on PC the whole game. She's not bad considering she usually isn't the focus of the attack and when she is, she has SS to help with that.
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Posted: November 24, 2015 12:02 pm
Modified on November 24, 2015 01:25 pm
 
Maximum Carnage (500) HeroClix In the discussion on the Force "Maximum Carnage (500)" by enothor United States
alpha_omega United States
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This is an interesting team, but I am holding off voting until I ask you a couple items.

First, I do not have the Supreme Intelligence figure, so I do not really know how it is used as a relic etc. So I have no idea how it helps this squad.

Second, and I do not know your reasoning on this, but I want to share my feelings on it. You have 6 points left on a 500 point force - this being the cap on legal team builds, as far as I know. I do not feel that one should ever leave points dangling. so if you have 6 points left on a build, you should ALWAYS make use of them. if you cannot find a Feat or Character to fill the void, then by all means use Pogs etc, but never just not use points that are there for the taking.

I will await your reply to the above before voting, thnx.
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Posted: November 24, 2015 11:30 am
 
Wizard (Veteran) HeroClix In the discussion on the Miniature Review for "Wizard (Veteran)" by alpha_omega United States send message
alpha_omega United States
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Having posted this review almost a year ago, and having gotten no reviews of any kind - let alone a reissue of the figure in question - I can only say, that about says it all for the site/game.
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Posted: June 14, 2015 01:22 pm
 
Black Hand (WoL) HeroClix In the discussion on the Miniature "Black Hand (WoL)"
satyrvii United States
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This figure rules. Very cool looking.
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Posted: November 25, 2014 03:38 pm
Modified on November 25, 2014 03:39 pm
 
Mistress Death (Skull) HeroClix In the discussion on the Miniature "Mistress Death (Skull)"
kirr Norway
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It should be noted that this figure were made in two variants; one with a human face and one with a skull face.
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Posted: August 6, 2014 04:51 am
 
494 Bill/Giant Head HeroClix In the discussion on the Force "494 Bill/Giant Head" by haven13 United States send message
alpha_omega United States
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I hope that you included a lot of cardboard on this squad, as it only adds up to a total of 438 points. Can you let me know if there is a typo somewhere on your team, that would explain the point difference?
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Posted: June 17, 2014 07:27 am
Modified on June 17, 2014 11:59 am
 
Triplicate Girl (SLoSH GF) HeroClix In the discussion on the Miniature "Triplicate Girl (SLoSH GF)"
friarbrie United States
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Easily abused when you use the Book of the Skulls or any other power-granting resource or relic. Her copies can use whatever power she can use. So put her on a Legion Lost ATA team, have then gain the Superman enemy team ability. When she positions next to a teammate with that TA, her copies also can use Outwit. On a theme team, her copies can use probability control the entire game because she can use the theme-team Probs. That is until she uses them up. But of course, you wouldn't let her do that. A really surprising piece when you use it right.
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Posted: May 19, 2014 10:57 pm
 
Crimson Gem of Cyttorak HeroClix In the discussion on the Miniature Review for "Crimson Gem of Cyttorak" by alpha_omega United States send message
alpha_omega United States
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I would have to agree that the only use of this item would be in a scenario where it is an item that does not affect the build of those shooting for it.
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Posted: April 23, 2014 08:05 pm
 
Swamp-Man-Bat-Thing HeroClix In the discussion on the Force "Swamp-Man-Bat-Thing" by haven13 United States send message
alpha_omega United States
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Thinking about voting on this team but I have to ask a question; what made you go with the Experienced Starter Man-Bat, rather than the newer AA version? The older one is faster by 2, but I still think the newer one is better hands down. Can you expand on your selection?
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Posted: November 18, 2013 03:57 pm
 
Teen Titans HeroClix In the discussion on the Miniature "Teen Titans"
brotherhood7 Premium Member United States
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All figures included with base except aqualad
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Posted: October 12, 2013 06:44 pm
 
600 points Arkham Asylum team HeroClix In the discussion on the Force "600 points Arkham Asylum team" by kirr Norway
hpred United States
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I find this build interesting, though I do prefer the capture AAG over the the Corrupted AAG. Capture can really turn the tide of battle and has won me a few matches where it came down to points.
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Posted: July 29, 2013 03:50 pm
 
The Bat HeroClix In the discussion on the Force "The Bat" by haven13 United States send message
alpha_omega United States
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If I were you, since you have the 5 points left, I would add one of the following to your force (listed in order of preference):


Batman Cowl - 5 pts
Handcuffs - 5 pts
Flash Grenade // Gas Pellets/Smoke Grenade - 5 pts // 3 pts
Suit of Sorrows - 5 pts


Seriously, if you have the points use them; do not ever let build-able points sit idle.
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Posted: July 20, 2013 10:10 am
 
600 points Arkham Asylum team HeroClix In the discussion on the Force "600 points Arkham Asylum team" by kirr Norway
alpha_omega United States
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Unfortunately there are a lot of these issues here. It is partly due to a lack of completeness on the part of the Herald - his not adding things to the team section, and also for incorrect point totals on a lot of figures, items, etc.
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Posted: June 5, 2013 03:41 pm
 
Titania (Unique) HeroClix In the discussion on the Miniature Review for "Titania (Unique)" by alpha_omega United States send message
alpha_omega United States
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quote from x_law22:

Nice to see reviews on pieces all but forgotten. A remake by WK on this one would be good.



Ask and you shall receive! A new Titania is coming out shortly - can;t wait to get her.
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Posted: May 28, 2013 03:09 pm
 
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