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Full Force! [Challenge] Pirates CSG In the discussion on the Army "Full Force! [Challenge]" by selvaxri United States send message
a7xfanben United States
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quote from selvaxri:
You also forgot the ability of Junks- It can shoot through it's own masts. I don't really consider that an "offensive ability" compared to truly offensive abiltiy; where in regards to a full-on broadside, only really allows the two small masts on the port and bow to fire unimpeded. Though, i'm sure there's a placement of both ships, where all ten of Zues's masts have a clear line of fire.

Overall, the Broadsides Attack is just a "lets see if we can pull it off" tactic.


I didn't forget that at all - as woelf has stated more than once, "no other abilities" means no other abilities.

Still not sure what you meant by the Mysion comment.
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Posted: September 25, 2016 01:17 pm
 
Full Force! [Challenge] Pirates CSG In the discussion on the Army "Full Force! [Challenge]" by selvaxri United States send message
a7xfanben United States
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quote from selvaxri:
You also forgot the ability of Junks- It can shoot through it's own masts. I don't really consider that an "offensive ability" compared to truly offensive abiltiy; where in regards to a full-on broadside, only really allows the two small masts on the port and bow to fire unimpeded. Though, i'm sure there's a placement of both ships, where all ten of Zues's masts have a clear line of fire.

Overall, the Broadsides Attack is just a "lets see if we can pull it off" tactic.


I didn't forget that at all - as woelf has stated more than once, "no other abilities" means no other abilities.

Still not sure what you meant by the Mysion comment.
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Posted: September 25, 2016 01:17 pm
 
Full Force! [Challenge] Pirates CSG In the discussion on the Army "Full Force! [Challenge]" by selvaxri United States send message
selvaxri United States
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quote from a7xfanben:

It's a good thing you submitted this one so early, since it gives you time to make some edits. Right now it's not a legal fleet.

Mission/Mysion are the same person, despite the big difference in appearance. I also count 24 points' worth of stuff on the Zeus, but the ship only costs 23 points.


quote:
Captain Mysion for the low chance that my Broadsides will eliminate more than one mast.


I'm a little confused on what this means, I'd appreciate if you could elaborate!

You also overrate BA, which is typical of newer or inexperienced players. The last line of the keyword is especially important in this case: "No other abilities (including re-rolls, die roll modifiers, offensive abilities of this ship, and defensive abilities of the target) can be applied to this shoot action."

Also:


quote from The Pirate Code:
-Broadsides Attack prevents the use of all other offensive abilities that could apply to the shoot action, including but not limited to the Longship keyword, the Musketeer keyword, abilities that eliminate crew, abilities that eliminate additional masts, and abilities that can modify or re-roll the die.
-Ships with overlapping masts may use Broadsides Attack if all of their remaining cannons are within range and have a clear line of fire to the target. This may not be possible until after some of the ship’s masts have been removed.



meh. swapped out Captain Mission for Calico Cat , which puts the Zeus as capacity is both cargo and points.
sure, i lost the anti-elimination protection.

You also forgot the ability of Junks- It can shoot through it's own masts. I don't really consider that an "offensive ability" compared to truly offensive abiltiy; where in regards to a full-on broadside, only really allows the two small masts on the port and bow to fire unimpeded. Though, i'm sure there's a placement of both ships, where all ten of Zues's masts have a clear line of fire.

Overall, the Broadsides Attack is just a "lets see if we can pull it off" tactic.
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Posted: September 25, 2016 12:39 pm
 
Full Force! [Challenge] Pirates CSG In the discussion on the Army "Full Force! [Challenge]" by selvaxri United States send message
a7xfanben United States
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It's a good thing you submitted this one so early, since it gives you time to make some edits. Right now it's not a legal fleet.

Mission/Mysion are the same person, despite the big difference in appearance. I also count 24 points' worth of stuff on the Zeus, but the ship only costs 23 points.


quote:
Captain Mysion for the low chance that my Broadsides will eliminate more than one mast.


I'm a little confused on what this means, I'd appreciate if you could elaborate!

You also overrate BA, which is typical of newer or inexperienced players. The last line of the keyword is especially important in this case: "No other abilities (including re-rolls, die roll modifiers, offensive abilities of this ship, and defensive abilities of the target) can be applied to this shoot action."

Also:


quote from The Pirate Code:
-Broadsides Attack prevents the use of all other offensive abilities that could apply to the shoot action, including but not limited to the Longship keyword, the Musketeer keyword, abilities that eliminate crew, abilities that eliminate additional masts, and abilities that can modify or re-roll the die.
-Ships with overlapping masts may use Broadsides Attack if all of their remaining cannons are within range and have a clear line of fire to the target. This may not be possible until after some of the ship’s masts have been removed.
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Posted: September 25, 2016 11:45 am
 
HMS GT Pirates CSG In the discussion on the Army "HMS GT" by xerecs United States send message
xerecs United States
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Staying strictly within 40 points, yeah, Jocard and the Cry itself might drop out of the fleet and I might focus more points on better equipping the Longshanks or the HMS Nautilus, which while more expensive, has more accurate cannons.

Going to 50 points, I might try to fit or try some different angles, such as using an S-Boarder on the Temple.
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Posted: September 25, 2016 12:08 am
 
HMS GT Pirates CSG In the discussion on the Army "HMS GT" by xerecs United States send message
a7xfanben United States
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quote from xerecs:

I think this fleet would be better with a re-roll on the Temple. At the time I made this I didn't know that the English HAD a 0-LR re-roller. I think I might make another GT fleet, based on the same concept as this one, but perhaps make it for 50 points instead of 40. I'll probably post that fleet after the Fleet Challenge though.


That makes sense... you could take out Jocard as well as the helmsman and oarsman on the Longshanks. It would also be cool since if Myngs didn't need the reroll, it would work well either for Bonny's boarding party or perhaps a cannon.
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Posted: September 24, 2016 03:33 pm
 
HMS GT Pirates CSG In the discussion on the Army "HMS GT" by xerecs United States send message
xerecs United States
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I think this fleet would be better with a re-roll on the Temple. At the time I made this I didn't know that the English HAD a 0-LR re-roller. I think I might make another GT fleet, based on the same concept as this one, but perhaps make it for 50 points instead of 40. I'll probably post that fleet after the Fleet Challenge though.
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Posted: September 24, 2016 03:27 pm
 
HMS GT Pirates CSG In the discussion on the Army "HMS GT" by xerecs United States send message
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 0-2.
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Posted: September 20, 2016 12:58 pm
 
The "Dread Galley" Speed Fleet Pirates CSG In the discussion on the Army "The "Dread Galley" Speed Fleet" by holofernes United States send message
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 0-2.
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Posted: September 20, 2016 12:56 pm
 
Barbary Untouchables V 2.0 Pirates CSG In the discussion on the Army "Barbary Untouchables V 2.0" by ziotoo4 Italy
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 0-2.
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Posted: September 20, 2016 12:55 pm
 
12 boats/40* points Pirates CSG In the discussion on the Army "12 boats/40* points" by dakmor United States send message
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 2-3.
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Posted: September 20, 2016 12:55 pm
 
Vassal La dominación española Pirates CSG In the discussion on the Army "Vassal La dominación española" by volt United States send message
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 2-3.
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Posted: September 20, 2016 12:51 pm
 
Extra Action Gold Runners Pirates CSG In the discussion on the Army "Extra Action Gold Runners" by a7xfanben United States send message
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 9-11.
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Posted: September 20, 2016 12:51 pm
 
American Pirates Pirates CSG In the discussion on the Army "American Pirates" by a7xfanben United States send message
a7xfanben United States
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After the conclusion of VASSAL Tournament #1, this fleet's record is now 8-7.
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Posted: September 20, 2016 12:50 pm
 
UPS v. 5.0: Zeus style Pirates CSG In the discussion on the Army "UPS v. 5.0: Zeus style" by a7xfanben United States send message
a7xfanben United States
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This fleet has won VASSAL Tournament #1!

This fleet's record is now 8-3.
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Posted: September 20, 2016 12:47 pm
Modified on September 20, 2016 12:48 pm
 
40pt Jade Rebellion Sea Battle Pirates CSG In the discussion on the Army "40pt Jade Rebellion Sea Battle" by aprilbooks United States send message
a7xfanben United States
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Well, I'm 10 years late... but... did you make it to the tourney?

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Posted: September 18, 2016 10:28 pm
 
American Pirates Pirates CSG In the discussion on the Army "American Pirates" by a7xfanben United States send message
xerecs United States
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This fleet is very good. I need to use it against my brothers sometime, the only pieces I don't have are the Bandido and Perry. Could use the Cry instead I guess, or some other two master and loose the Hidden Cove.
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Posted: September 15, 2016 07:35 pm
Modified on September 15, 2016 07:37 pm
 
My preferred Acorazado setup Pirates CSG In the discussion on the Army "My preferred Acorazado setup" by a7xfanben United States send message
a7xfanben United States
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Think you can best this fleet? Try the Sink the Battleship fleet challenge!
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Posted: September 15, 2016 08:19 am
 
Battleship - Strange Allies Pirates CSG In the discussion on the Army "Battleship - Strange Allies" by volt United States send message
volt United States
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Heh, I wish I could have spent more time thinking about this to be honest. I really wanted to be more original, but I gave up especially when I just went La Joya/Bloody. =) Wanted to go a +1/+2 gold route, or something else fun heh
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Posted: September 12, 2016 06:49 pm
 
Shipping the Battle. Pirates CSG In the discussion on the Army "Shipping the Battle." by xerecs United States send message
volt United States
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Can't give a 5 for UPS and Mycron-ness, heh, but I love the combos here, and although it didn't fit the theme, I love seeing a little used ship like that 2 master. Bonus points again for Roanoke =)

Also, and this is rather embarassing, but I never put together the Hoard's ability and the ability to get rid of bad UTs! My group loves bad UTs, heh.
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Posted: September 12, 2016 06:43 pm
Modified on September 12, 2016 06:44 pm
 
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