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Forward Pirates CSG In the discussion on the Miniature Review for "Forward" by volt United States send message
a7xfanben Premium Member United States
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This was MROTW for over a year! (14 months!)
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Posted: April 19, 2014 07:07 am
 
Windjammer Pirates CSG In the discussion on the Miniature Review for "Windjammer" by a7xfanben Miembro Premium United States send message
a7xfanben Premium Member United States
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Thanks to all who voted, the Windjammer is now MROTW!
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Posted: April 19, 2014 07:01 am
 
100 Point Pure Cursed Fleet Pirates CSG In the discussion on the Army "100 Point Pure Cursed Fleet" by infin8ouroboros United States send message
cagecrasher United States
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Sea Duck OE is an awesome choice! Great speed, well balanced decent guns...higher than average cargo all for only 8 points, also maybe look at incorporating Pestilence from F&S (9 points for 3 cargo, S+S move and awesome ability). Here are a couple ideas for gunships in this fleet: Hades' Realm, with a captain she gets +L to her base move with decent guns, or Hellfire with far more accurate guns than say Divine Dragon or many of The Cursed ships, but she's a little slow. My only objection to Divine Dragon are her cannons...and they're the very reason I play her maybe once a year. I'd rather a ship with fewer more reliable guns than a ship with terrible guns and more of them.
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Posted: April 9, 2014 01:00 pm
Modified on April 9, 2014 01:13 pm
 
Small English Strike Fleet Pirates CSG In the discussion on the Army "Small English Strike Fleet" by wooget United States send message
cagecrasher United States
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I like the idea of having a balanced 40 point English fleet, but like you said it isn't very wise to run a fleet with only 2 ships... That aside 4 cargo spaces isn't very good for a 40 point fleet. And if I were only allowed to change one thing it would be to remove the musketeer and Griffin from HMS Grand Temple in favor for Jack Hawkins DJC http://www.miniaturetrading.com/im/selectCard/card_id/98862/cards_lang/1. Forget rerolls and one extra cannon, you get to choose to shoot-move-shoot or move-shoot-move each and every turn while maintaining the S-S-S base move...plus you get an extra cargo space to keep that one high value treasure just out of enemy's reach.
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Posted: April 9, 2014 11:55 am
 
Guichuan Pirates CSG In the discussion on the Miniature Review for "Guichuan" by cagecrasher United States send message
cagecrasher United States
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As mentioned in the review, one possibility is placing DJC Tabitha McWarren on GQ which allows you to use crew of any nationality aboard the ship Tabi is placed. You're thinking " wait a second, you can now put ANY crew on board Guichuan? You could use crew like Diamond Nelson Turner SS or Thomas Gunn F&S or load up on good cheap Pirate crew and marines? WHY WOULD YOU NOT TELL ME THS?!" If I were to list all the possibilities and combos someone could do with unlimited crew options it would probably take a person a month to read through a review of such magnitude and I would then promptly receive a thump in my plums and a boot to my bum right off the site. But Tabitha McWarren does pose a serious threat when placed on a ship like Guichuan or Delusion. Just saying...
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Posted: April 9, 2014 10:42 am
 
100 Point Pure Cursed Fleet Pirates CSG In the discussion on the Army "100 Point Pure Cursed Fleet" by infin8ouroboros United States send message
infin8ouroboros United States
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Thanks for your comment! Don't see many cursed players on here. I do admit, though, that I have neglected the cursed recently after acquiring some good french ships (which turned into great french ships and so on...) so I am a TINY bit hypocritical at the moment.

If I had DJC Jones, Guichuan, or Baba Yaga they would most likely be in this fleet though, but alas, I am not as great a collector as some members on here. My issue with the Delusion is its very high point cost. True you get a LOT for it, and the cost of the Guichuan with the Headhunter is higher, those rank 4s all over the ship are a slight turn off for me, but I have considered it. Using Jones to copy Longship for double cannons is very enticing I'll admit, but I'm just missing a few things to make that work. Like all of that strategy. I have considered both the OE Jones and El Fantasma and have used both, but I would have to experiment with this fleet more to see how that goes.

Also, I don't think that copying the Sea Dragon kew word would not let you fly around the board as its ability refers specifically to "Sea Dragons" instead of "ships" similar to how copying the Sea Monster kew word wont let you submerge (the very first thing I wanted to copy when I saw what Jones did ).

The Executioner was my main gunship before I received the Divine Dragon and though its speed and guns are to be feared, the 17pt price tag for a 4 master, along with wasted points on Fear (El Fantasma) made me go with the DIvine Dragon. Its a little slower and the guns aren't as impressive, the shear number of them is impressive and makes it far more durable compared to the Executioner (just cause it has Eternal doesn't mean you WANT it to sink and have to repair at home for a few turns).

I personally feel that a navigating ship (or the Celestine) is necessary for cursed fleet to compete due to their grave lack of speed for most of their ships. This is also helpful when boosting sea monsters' base moves as well.

I do feel that this fleet does need a bit of a touch up, such as adding in Favor of the Gods, Hidden Cove, or Christian Fiore perhaps. The biggest change would probably be dropping the gimmicky Behemoth + Fallen Angel combo. As sad as that would be, opening up 29 points is certainly something to consider. Perhaps adding in the Sea Duck as a second runner and us the remaining 21 points for something nasty the cursed have (shouldn't be too hard to find).
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Posted: April 5, 2014 08:22 pm
 
100 Point Pure Cursed Fleet Pirates CSG In the discussion on the Army "100 Point Pure Cursed Fleet" by infin8ouroboros United States send message
cagecrasher United States
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Hey man, thank you for posting a Cursed fleet, haven't seen one in a while. Was going to post one myself but might reconsider. I'm like you...no guru in this brain of mine, and I have an insatiable fascination with The Cursed. But having played with The Cursed for so long I've found the most effective method to win playing them is to use and build onto one-two extremely overpowered gunships and anything else you put in is to save or assist the gunship and the crew on it. Best way to accomplish this is to expound upon the over-priced abilities and powers of The Cursed like Davy Jones (DJC) or Executioner with its link. And with 100 points you can do stuff like that. Which you sort of accomplished with Behemoth but having the copy ability on a sea monster is so very limited. It's much more effective on big gunships and can really overshadow anything Behemoth can muster. Example: in our house games Luke and I try to come up with the craziest ability links we can and one I developed was placing DJC Jones on Guichuan or Delusion(with a few other varying crew depending on what I saw Luke using) and playing Angelica (she's the cheapest sea dragon I have) or a longship like Baba Yaga. I'd copy the Sea Dragon or Longship keyword onto Guichuan using Jones which gave me, practically speaking, either a "Flying Fortress" of unmatched carnage (whether this ability is actually legal in the rules is up to Woelf or another Guru to support) or a single ship with 20 cannons (which with El Fantasma (OE) and SAC crew could be made to fire 40 shots from one ship in one turn which would makes the 10 master susceptible to Mermaid but then you just need Favor of the Gods and Mermaids is solved). Or take Executioner and put El Fantasma (DJC) a captain and Devereaux (DJC) on board along side Sea Monkey with Sammy the Skull (to constantly active Devereaux's ability) and you have a ship that has 100% accuracy, two ships that can move S+L in a pattern of shoot-move-shoot or move shoot move, Fear and then play events such as divers, foul winds and cursed zone...unstoppable combos save for altar of the loa which is a broken game piece anyway. Point is The Cursed were never intended to be gold runners, they have a couple ships that can do the job comme si comme sa, but all in all their strengths lie not in diplomacy or gold running but in creatively destructive battle.
What I liked about your fleet was the use of a Navigator to boost productivity, and the fact that you capitalized on what you had available...good job on that. I wouldn't personally play Fallen Angel or Nightmare in the way you've played them cause if you're going to use ships to copy their abilities and influx speed I'd consolidate like this (although this does remove the all precious purely Cursed aspect): Calchas, Navigator and Captain Mission from PotMI. You get the dodging ability, you have a stronger chance to make a trade current now with a chance to make 2...and the crew on Calchas can't be eliminated unless she sinks. Leave the gold running to Grinder or maybe Loa's Justice with any number of potentially potent crew combos given her ability...Just thought I'd pipe in with my own personal experience using The Cursed. And for anyone else wondering how to counter Mermaids, Favor of the Gods is the most effective method I've seen yet. No chance about it, removes Mermaids from the game which accordingly reverses all effects actuated by Mermaids.
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Posted: April 5, 2014 10:51 am
Modified on April 5, 2014 11:04 am
 
Slarg Gubbit Pirates CSG In the discussion on the Miniature Review for "Slarg Gubbit" by loveseamonsters United States send message
cannonfury Premium Member United States
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Just got this beast in a random ebay lot and thought to myself there was no real need for it, so I never really gave it any thought. Your review has convinced me otherwise.

It was very well done and thorough, touching what I think are the majority of the bases, although having a competitions section where you compare this piece to other similar pieces would have added a bit to your review.

This was very well done for your first review, keep at it!
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Posted: March 10, 2014 04:08 pm
 
Firepot Specialist Pirates CSG In the discussion on the Miniature "Firepot Specialist"
loachridge United States
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My specialist has a set symbol not the same as the OE set. It looks like a viking helmet.
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Posted: March 7, 2014 10:14 am
 
Cheetor KRE-O Transformers Micro-Changers In the discussion on the Miniature "Cheetor"
fordjuse United States
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I want 2 mint in sealed packages.
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Posted: February 19, 2014 10:26 pm
 
100 Point New Italian Fleet Axis & Allies In the discussion on the Army "100 Point New Italian Fleet" by captain_arrr United States send message
grafzeppelin United States
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That aircraft carrier can only hold 2 planes so you would have to have one land based. Agreeing with wizard, the Pegaso is pretty easy to kill. I would put in a submarine like the Leonardo da Vinci so you have a better ship to fend off other submarines. That would also give you another point plus if you change one of the 2001 CBs to help get a few better destroyers or aircraft
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Posted: February 8, 2014 11:00 am
 
Livestock Pirates CSG In the discussion on the Miniature "Livestock"
loveseamonsters United States
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The picture for this UT is just perfect.
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Posted: February 5, 2014 04:49 pm
 
Small English Strike Fleet Pirates CSG In the discussion on the Army "Small English Strike Fleet" by wooget United States send message
wooget United States
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I fixed some spelling and grammar mistakes. I originality quickly wrote the description right before going to bed.

Thank you a7xfanben, for bringing up the problems with the description.
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Posted: January 29, 2014 10:50 pm
Modified on January 29, 2014 10:51 pm
 
Small English Strike Fleet Pirates CSG In the discussion on the Army "Small English Strike Fleet" by wooget United States send message
a7xfanben Premium Member United States
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Right now I would give it a 3, but if you fix the grammar and spelling mistakes (so it's easier to actually read the description) I'll round up to a 4.
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Posted: January 29, 2014 07:22 pm
 
327th Star Corps AT-TE Star Wars Pocketmodel TCG In the discussion on the Miniature "327th Star Corps AT-TE"
head_rat United Kingdom
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This isn't an Empire model.... it's Republic
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Posted: January 26, 2014 02:55 pm
 
warcharm death Dreamblade In the discussion on the Army "warcharm death" by moriak Slovakia send message
lordatticus Romania
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Cheese of the cheese. You have 3 scarabs? I would substitute fireman and falcon for some 3power (more is always better) medium spawn cost creatures, in order to roll those tons of blade abilities more reliably.
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Posted: January 11, 2014 04:04 am
 
Sun titan and Axemorph friend Dreamblade In the discussion on the Army "Sun titan and Axemorph friend" by moriak Slovakia send message
lordatticus Romania
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I like this setup. Personal experience with dice made me very skeptical regarding the axemorph so I would substitute it for ragedrake or nightfire giant. Also there is the option for using deathwind priest for doing the 10 damage of the sun titan, this would enable replacing lord slobber as well.
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Posted: January 11, 2014 03:48 am
 
reincarnate Dreamblade In the discussion on the Army "reincarnate" by moriak Slovakia send message
lordatticus Romania
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I like this a lot. Suggestions if I may: due to many high spawn cost creatures, would definitively drop the axemorph for a cheaper passion creature. The heartsblood temple is expensive in this setup.
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Posted: January 11, 2014 03:33 am
 
reinforce warband Dreamblade In the discussion on the Army "reinforce warband" by moriak Slovakia send message
lordatticus Romania
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The army has difficulties delivering damage. Should the conflict drag on, loosing the dragon could spell the beginning of a thorough beatdown. When you said quick I was expecting lot of cheap spawns, but found mid range instead.
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Posted: January 11, 2014 03:29 am
 
50 Point Pure English Pirates CSG In the discussion on the Army "50 Point Pure English" by mathias01 United States send message
mathias01 United States
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My group banned UT's because of that, and farming in particular. I just wish I could fit some other crew in without increasing the points too much, lol.
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Posted: January 6, 2014 08:43 pm
 
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