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Americans V2! Pirates CSG In the discussion on the Army "Americans V2!" by xerecs United States send message
xerecs United States
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quote from a7xfanben:


quote from xerecs:


quote from a7xfanben:

I'd swap Richard out for a regular captain/helmsman/oarsman setup, allowing you to keep the FPS on the Blackwatch. No real need for an explorer on a Hoist keyword ship, so I'd put an oarsman on the Frontier instead.


Done and done.
i was thinking of a way to make this a 40 point fleet, but decided it's better off at 50-55.


You could... Blackwatch + captain/helmsman for 21, then Frontier + helmsman for 19. Perry on Blackwatch would allow you to have oarsmen on both ships, perhaps exploding shot or FPS on Blackwatch, etc. It's debatable how much the Brandywine/navigator is really adding (to paraphrase Woelf I believe). She's a solid ship but might be stuck in between with this kind of setup.


My thoughts precisely. I may eventual do that, but for now I'll leave it at a 50-55 point fleet.
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Posted: June 15, 2018 05:52 pm
 
Americans V2! Pirates CSG In the discussion on the Army "Americans V2!" by xerecs United States send message
a7xfanben Premium Member United States
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quote from xerecs:


quote from a7xfanben:

I'd swap Richard out for a regular captain/helmsman/oarsman setup, allowing you to keep the FPS on the Blackwatch. No real need for an explorer on a Hoist keyword ship, so I'd put an oarsman on the Frontier instead.


Done and done.
i was thinking of a way to make this a 40 point fleet, but decided it's better off at 50-55.


You could... Blackwatch + captain/helmsman for 21, then Frontier + helmsman for 19. Perry on Blackwatch would allow you to have oarsmen on both ships, perhaps exploding shot or FPS on Blackwatch, etc. It's debatable how much the Brandywine/navigator is really adding (to paraphrase Woelf I believe). She's a solid ship but might be stuck in between with this kind of setup.
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Posted: June 15, 2018 05:47 pm
 
Americans V2! Pirates CSG In the discussion on the Army "Americans V2!" by xerecs United States send message
xerecs United States
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quote from a7xfanben:

I'd swap Richard out for a regular captain/helmsman/oarsman setup, allowing you to keep the FPS on the Blackwatch. No real need for an explorer on a Hoist keyword ship, so I'd put an oarsman on the Frontier instead.


Done and done.
i was thinking of a way to make this a 40 point fleet, but decided it's better off at 50-55.
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Posted: June 15, 2018 05:26 pm
 
Swiss Army Knife Englishmen Pirates CSG In the discussion on the Army "Swiss Army Knife Englishmen" by pirateaj14 United States send message
a7xfanben Premium Member United States
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Also I missed this the first time, but the oarsman on the Europa would take up cargo space since the "takes up no cargo space" can't stack with Ismail.

Any thoughts on editing or testing this?
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Posted: June 15, 2018 04:41 pm
 
Americans V2! Pirates CSG In the discussion on the Army "Americans V2!" by xerecs United States send message
a7xfanben Premium Member United States
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I'd swap Richard out for a regular captain/helmsman/oarsman setup, allowing you to keep the FPS on the Blackwatch. No real need for an explorer on a Hoist keyword ship, so I'd put an oarsman on the Frontier instead.
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Posted: June 15, 2018 04:29 pm
 
Maui's Fishhook Pirates CSG In the discussion on the Miniature Review for "Maui's Fishhook" by mrsticks United States
dreadion Italy
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sorry but... in official rules it's written that robinson or countess don't allow to go over maximum point build, they only are useful to fit big crews in small ships... fyi... so the commander temple combo with all that other crews is no choice... O.o look for point reducer in the guide. <3
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Posted: June 15, 2018 01:11 pm
 
My other tournament fleet Pirates CSG In the discussion on the Army "My other tournament fleet" by tyty6293 Miembro Premium United States send message
a7xfanben Premium Member United States
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This seems like a solid fleet overall, but using in a tournament could be asking for trouble. Depending on how competitive the tournament is of course. In my experience with competitive play, something like this is unlikely to do well - two of the ships only move L, and overall it's rather fragile without being exceptionally good at getting gold.

I think calling it a "tournament fleet" may be part of the reason for some of the low votes - if the voters are stacking this up against what they consider to be top tournament fleets, it makes the voting process a bit harsher due to the extreme competition this fleet will face. In a more casual game with less OP stuff to oppose it, it could do fine!
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Posted: June 10, 2018 02:29 pm
 
Grand Mountain Pirates CSG In the discussion on the Miniature Review for "Grand Mountain" by mtt_renfroe United States
o0greensea0o United States
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Pretty good review, but in the beginning you said with a helmsman or two it would work better. That sounds great but the only thing is you can't use more than one of the same crew on one ship. Other than that, overall good review!
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Posted: June 8, 2018 11:00 am
 
USS Kettering - Deadly Weapon Pirates CSG In the discussion on the Army "USS Kettering - Deadly Weapon" by a7xfanben Miembro Premium United States send message
a7xfanben Premium Member United States
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I made a video explaining this fleet!!
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Posted: June 2, 2018 12:26 pm
 
All Spanish on a Spanish Main Pirates CSG In the discussion on the Army "All Spanish on a Spanish Main" by a7xfanben Miembro Premium United States send message
a7xfanben Premium Member United States
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I played this fleet in a game; the battle report is also in the description.
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Posted: May 30, 2018 03:25 pm
 
La Joya del Sol Pirates CSG In the discussion on the Miniature Review for "La Joya del Sol" by dark_knightmare United States
vetrarbreytin France
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It would've been more interesting to focus on her ability (boarding party) instead of remaining elementary. It's true as we were recently highlighting the fact on the forum that the boarding party basic rules are not enough worthwhile to maybe base the whole review on this matter (since this ship has other very good characteristics). Nevertheless, one cannot ignore it, hence importance of developing more about boarding party ability with advanced rules, which are likely essential in order to make boarding party more used and able to turn the tide of a game.
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Posted: May 21, 2018 05:43 am
 
Nemo Beckons Pirates CSG In the discussion on the Army "Nemo Beckons" by godmason United States send message
a7xfanben Premium Member United States
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I think this has a serious chance of winning games if you swap Sammy the Skull with captain/helmsman/oarsman.
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Posted: May 16, 2018 06:09 pm
 
Revenant Pirates CSG In the discussion on the Miniature Review for "Revenant" by repkosai Miembro Premium United States send message
vetrarbreytin France
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Thank you very much for this very instructive review. I remember it was one of the first ships I got in the packs (the third or the fourth one) and I also remember that I was really wondering how I would use it in a fleet. Actually according to the games in which I had the opportunity to use it and according to the comment of xerecs, I do agree with the idea that the Revenant is rather a very good gunship. I opted for this track and I have to say that this ship turned out to be a very useful gunship, alone or in a group.
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Posted: May 14, 2018 02:17 am
 
Pirate war Pirates CSG In the discussion on the Army "Pirate war" by xerecs United States send message
a7xfanben Premium Member United States
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You could also sub out Portland for Jack Hawkins , bringing the fleet down to an even 90 points. With 3 of 4 ships moving S+S without any extra actions, the speed actually feels like more of a weakness than a strength. Bumping it to 100 points would solve that and allow for a more commonly used build total.
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Posted: May 12, 2018 07:15 am
 
TC ALPHA Fleet(mtch D1 D2 D3) Pirates CSG In the discussion on the Army "TC ALPHA Fleet(mtch D1 D2 D3)" by the_cut United States send message
a7xfanben Premium Member United States
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quote from xerecs:

No description hurts a little, since it seems this fleet is designed for some kind of tournament or series, which intrigues me. I'd like to know what your premise is for making this fleet, and adding a description (even a short one) would be good.


Indeed. @the_cut: Even a battle report in the description area would help people better understand this fleet and how it does, and make more votes/comments more likely.
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Posted: May 9, 2018 03:40 am
 
The Jades can use Calypso too! Pirates CSG In the discussion on the Army "The Jades can use Calypso too!" by a7xfanben Miembro Premium United States send message
a7xfanben Premium Member United States
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quote from xerecs:

Seems like a solid concept. That it did well in it's test game speaks more about its potential effectiveness.

Unless you knew beforehand it would be very difficult to counter this fleet mid-game, I think. I'd like to see this matched up with some stiffer competition, perhaps you can run a solo game with this fleet and one of the Vassal Tournament fleets.


Personally I think it would be trounced against something that good, if it was one of the better fleets from those anyway. I didn't build it to win tournaments, but it did beat a fleet containing not just the Banshee's Cry, but the Hai Peng as well, so that's already pretty good competition.

Besides, I'd rather play CG4 than a solo 40 point game.

Thanks for the comment and vote though! I'm still excited about the concept even if it's not the most competitive fleet out there.
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Posted: May 9, 2018 03:37 am
Modified on May 9, 2018 03:38 am
 
TC ALPHA Fleet(mtch D1 D2 D3) Pirates CSG In the discussion on the Army "TC ALPHA Fleet(mtch D1 D2 D3)" by the_cut United States send message
xerecs United States
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No description hurts a little, since it seems this fleet is designed for some kind of tournament or series, which intrigues me. I'd like to know what your premise is for making this fleet, and adding a description (even a short one) would be good.

On to the fleet itself, nice mix of gold and guns. Two of the best pirate fivers ever, and some of the best pirate gold runners as well. I hope who/what ever you played this against had some good stuff to throw back at you.
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Posted: May 9, 2018 12:16 am
 
The Jades can use Calypso too! Pirates CSG In the discussion on the Army "The Jades can use Calypso too!" by a7xfanben Miembro Premium United States send message
xerecs United States
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Seems like a solid concept. That it did well in it's test game speaks more about its potential effectiveness.

Unless you knew beforehand it would be very difficult to counter this fleet mid-game, I think. I'd like to see this matched up with some stiffer competition, perhaps you can run a solo game with this fleet and one of the Vassal Tournament fleets.
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Posted: May 9, 2018 12:09 am
 
The Jades can use Calypso too! Pirates CSG In the discussion on the Army "The Jades can use Calypso too!" by a7xfanben Miembro Premium United States send message
a7xfanben Premium Member United States
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This fleet just participated in its first game!
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Posted: May 4, 2018 04:06 pm
 
TC ALPHA Fleet(mtch D1 D2 D3) Pirates CSG In the discussion on the Army "TC ALPHA Fleet(mtch D1 D2 D3)" by the_cut United States send message
the_cut United States
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I needs fast GRs. This is my revised fleet
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Posted: April 8, 2018 10:06 am
 
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