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Grapple Shot Pirates CSG In the discussion on the Miniature Review for "Grapple Shot" by cleverpun United States send message
a7xfanben Premium Member United States
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Nice review, although I would have liked to see a few more combos (such as Captain Nemo or switchblades) and maybe a competition section - after all, some of the other equipment provides a more direct path to winning.

I don't believe I've used grapple shot yet, but I want to integrate it into a fleet sometime. It's definitely one of the lesser-known options.
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Posted: June 29, 2016 02:58 pm
 
Oarsman Pirates CSG In the discussion on the Miniature Review for "Oarsman" by phymatine United States send message
a7xfanben Premium Member United States
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Interesting style, but it makes the review harder to read and pay attention to the actual gameplay aspects.
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Posted: June 29, 2016 01:55 pm
 
El Phantasma Pirates CSG In the discussion on the Miniature Review for "El Phantasma" by phymatine United States send message
a7xfanben Premium Member United States
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I understand the different style of review, but I think combos with Parley and ships like the Coral warrant some discussion.
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Posted: June 29, 2016 01:31 pm
 
Denial of Service Attack Pirates CSG In the discussion on the Army "Denial of Service Attack" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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Other than Cursed Captain Jack, I can finally use this fleet! I don't know if I will quite yet, but it's still one of the coolest fleets I've ever seen. (I'd sub out the events for other stuff of course)
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Posted: June 29, 2016 01:04 pm
 
Movie Fleet:  Twilight Pirates CSG In the discussion on the Army "Movie Fleet: Twilight" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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quote from woelf:
Sea monsters can load treasure if they win it from a boarding action or a friendly ship transfers it to them via an explore action. They do of course have to have cargo space available, which a few of them do.

Their inability to explore prevents them from getting treasure by the "normal" means.


Bizarre question. I'm trying to blow up Squalo with Explosives to actually find a use for these silly sharks.

Copy a cargo master with Davy Jones, and then transfer the Explosives to Squalo. Squalo submerges, and lies in wait for an enemy ship while immune underwater. Then he pops up, barfs up his bomb, and blows himself up (similar to Jaws? lol) along with the other ship!!

Would that actually work?
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Posted: June 29, 2016 12:58 pm
 
GOLDEN NAUTILUS - Corsair Pirates CSG In the discussion on the Army "GOLDEN NAUTILUS - Corsair" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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I think the Corsairs could actually even benefit from this being a 20 point challenge. Granted ( ), you're giving all the other available fleets more points to work with as well, but there's so many 6 point BC ships that making this a 3 ship fleet for just 20 points could be a real headache for an opponent.
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Posted: June 29, 2016 12:53 pm
 
Taxing the Great White Pirates CSG In the discussion on the Army "Taxing the Great White" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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This is a fleet challenge I wish I could have participated in. It was very interesting to read about a few years ago.
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Posted: June 29, 2016 12:49 pm
 
GOLDEN NAUTILUS - Mercs! Pirates CSG In the discussion on the Army "GOLDEN NAUTILUS - Mercs!" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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With so many other tiny ships in this challenge, I wouldn't have minded seeing the Bashaw Folly with a captain for the extra speed and better cannon ranks. She's a forgotten ship, and though expensive, is about as good a package you can get in a 2 master.

Also despise Blood Money, though at least you're not using the Spanish (though Santa Molina comes close ).
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Posted: June 29, 2016 12:44 pm
 
DJC Fleet - No one expects... Pirates CSG In the discussion on the Army "DJC Fleet - No one expects..." by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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quote from lordstu:

By hidden, I mean we are always hearing about the might of El Acorazado, the swiftness of San Cristobal, and the sniping of El Neptuno, but rarely does the versatility of El Cristal del Obispo get brought up in the conversation.


Nowadays she gets more recognition, but for some reason I still don't like her. I saw her artwork before I acquired her, and was excited, but ever since I've been disappointed lol. The ability is a bit overrated, and the cannons just bore me. Definitely a good ship, but more proof that Spain definitely didn't get shafted overall, but more in terms of 5 masters specifically. (especially in terms of quantity - lots of meh ones among the few greats, compared to tons of fantastic options in the other Big 5 factions)
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Posted: June 29, 2016 12:36 pm
 
Explosives Pirates CSG In the discussion on the Miniature Review for "Explosives" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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quote from cleverpun:
A little subterfuge and psychology also works. When your prime treasure runner picks up a UT, dropping a hint that it was explosives can make the enemy very wary of it, meaning it doesn't have to worry about being attacked.


Very good point.

I like the thematic element of the pinning aspect. The ship with explosives is rammed, which jostles the explosives and sets off the fuse or whatever by accident. The crew of the other ship are swinging over to board, when the explosion blows up both ships!

I like the thought of a fast hybrid such as the Virtuous Wind or Raven finding Explosives. Sure you don't want to lose such a valuable ship, but this UT could be huge in the endgame. A lot of close games end with a final treasure chase, and if a quick hybrid that has enough crew (such as a helmsman or action generator) can catch a gold runner, it could be a big way to blow up that final gold runner right before they get home, especially if it's a larger gold runner and the hybrid doesn't have enough firepower to dismast or sink it.

Also like the idea of a gold runner finding it, strategically building a fort to drop off the regular gold, and then having the gold runner chase an opponent down quickly since it doesn't have to go all the way back to the HI. Between building the fort near an opponent's HI and the Explosives running around, you could almost set up a pseudo-blockade with just that!

As for me, Explosives is one of the UT's I've acquired relatively recently, so I haven't really used it. I have always looked forward to it though heh.
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Posted: June 29, 2016 12:27 pm
 
Venture Pirates CSG In the discussion on the Miniature Review for "Venture" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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Not a huge fan of this ship - I've had Carrion Crow since 2005 and she's a much better ship.

The Venture is just not that useful. She's not really good at anything, and other than her cheapness there's not much to get excited about. Even for flotilla towing duty there are tons of better options. I like the flavor concept, but I think it would be cooler if it eliminated a mast from the attacking ship in the blast or something - it would make the ship worth using more often, and make her even more unique.
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Posted: June 29, 2016 12:06 pm
 
English gnat fleet Pirates CSG In the discussion on the Army "English gnat fleet" by captain_arrr United States
a7xfanben Premium Member United States
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Odin's Revenge is just obnoxious - it's annoying enough to pause the game and take a mast off every ship, but one masters are already at enough of a disadvantage between the fragility and their point costs relative to larger ships. I'm glad it's quite rare. I've used it before, but only once I believe.
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Posted: June 29, 2016 11:12 am
 
Cannoneer Pirates CSG In the discussion on the Miniature Review for "Cannoneer" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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When I tried to say "Very comprehensive!" as my vote comment, MT said I should avoid using too short or too long words, and I couldn't vote. I kept the word comprehensive and added "nice review" and it was accepted.

Anyway, I generally prefer cannoneers, between their lower cost and my overall dislike of 3S cannons. Larger gunships are also simply better, and cannoneers are better aboard them. That said, I sometimes load a 5 master up with both of them in CG's, sometimes even adding a firepot specialist to maximize the weaponry!

I never thought about it in detail before, but the ability text is honestly a bit flawed. A musketeer can't have it's rank increased. World haters do not increase or decrease the rank, they add +1 to the cannon rolls. This does nothing to the rank of the cannon. Actually, those negatives you mentioned don't technically decrease the rank either. To make it even more confusing, when you use a world hater, you're effectively decreasing the rank, not increasing it (to 2 in this case if it were possible).

I don't know if you want to put this kind of minutiae into the PC update, but it can be confusing even if the ability makes perfect sense at first glance.
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Posted: June 29, 2016 11:06 am
 
Zephyr Pirates CSG In the discussion on the Miniature Review for "Zephyr" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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I understand she's mostly irrelevant now, but the flotilla combo is still a good one. The Mermaid is less expensive, but is also a rare from a set (CC) that seems to have become more scarce over the years. SM and RV are readily available, but CC seems to have had a smaller production run.

Especially in CG's where both ships are in play, the Zephyr with the Doombox could make a nice little surprise. And with that speed, border patrol/zone control is another option.


quote:
relic of a bygone era


That reminds me of a song from one of my favorite bands. It's also called Freedom, which reminds me of one of my favorite quotes from PotC - in the first movie when Jack is describing that a ship represents freedom.
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Posted: June 29, 2016 10:37 am
 
Bianco's Haulers Pirates CSG In the discussion on the Miniature Review for "Bianco's Haulers" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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You may overrate them slightly - ships MUST spend a lot of time out at sea during a game, so there are only so many turns that you can use them on. A particularly nasty combo would be to flip them near an opponent after using Hidden Cove.

I do find them interesting in terms of forgoing an explorer. With an explorer, your gold runner would only spend one turn at a wild island. Without, you'd spend 2 turns, 1 to dock and 1 to explore. This crew is unique in that it can actually be advantageous to spend more time just sitting there!

The combination of using this ability with HI raiders is rather brutal, and figuring out a way to get Parley in there too could make it just silly. (even with a Letter of Marque perhaps) That's not easy to pull off of course (in terms of points and nationalities), but it could be a possible 10 master gimmick option.
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Posted: June 29, 2016 10:02 am
 
Message In a Bottle Pirates CSG In the discussion on the Miniature Review for "Message In a Bottle" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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Don't hear much about the SiaB's anymore... imagine if there really were two more of them somewhere... perhaps someone close to the person who sold the first 2 has the others, but doesn't want to sell them.
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Posted: June 29, 2016 09:50 am
 
Monster Rocker LEGO Minifigures In the discussion on the Miniature "Monster Rocker"
dewey United States
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Hello I have a Monster rocker that I am looking to trade.
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Posted: June 28, 2016 08:36 pm
 
Astronaut LEGO Minifigures In the discussion on the Miniature "Astronaut"
dewey United States
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hello I have an astronaut that I am looking to trade!
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Posted: June 28, 2016 08:35 pm
 
HMS Europa Pirates CSG In the discussion on the Miniature Review for "HMS Europa" by woelf Miembro Premium United States send message
woelf Premium Member United States
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quote from a7xfanben:

Very nice review. Though, I'd rate this ship a 6/10.

My only real complaint with this ship is that it's just not quite good enough. I've used the 14 point Temple combo before, and it's a little slow. S+S is not too quick, especially when you need to maneuver around gunships and who knows what else on your way to steal an enemy ship. A lot of times when you're trying to use this combo, you have to get closer to the enemy than you'd like in order to be within S+S range of their ship. This puts the Europa more at risk of getting smashed right before she is able to shine. If the Europa had just one more cargo space (to allow for a helmsman) or S+S+S speed, I'd be more inclined to use her. Still a great combo though.

What is "FTL"? First Turn something?
Thanks!

When you get away from the far ends with the really good or really bad stuff, numerical ratings don't mean much, so I think we're effectively rating it the same.


"FTL" was probably "Faster-Than-Light", in reference to Battlestar Galactica, but that was posted 6-7 years ago so I'm only guessing at this point.
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Posted: June 28, 2016 10:46 am
 
HMS Europa Pirates CSG In the discussion on the Miniature Review for "HMS Europa" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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Very nice review. Though, I'd rate this ship a 6/10.

My only real complaint with this ship is that it's just not quite good enough. I've used the 14 point Temple combo before, and it's a little slow. S+S is not too quick, especially when you need to maneuver around gunships and who knows what else on your way to steal an enemy ship. A lot of times when you're trying to use this combo, you have to get closer to the enemy than you'd like in order to be within S+S range of their ship. This puts the Europa more at risk of getting smashed right before she is able to shine. If the Europa had just one more cargo space (to allow for a helmsman) or S+S+S speed, I'd be more inclined to use her. Still a great combo though.

What is "FTL"? First Turn something?
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Posted: June 28, 2016 09:52 am
 
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