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What I can build:  40 Pts. Pirates CSG In the discussion on the Army "What I can build: 40 Pts." by hiddenelephant United States send message
woelf Premium Member United States
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quote from a7xfanben:

quote from hiddenelephant:
I am also unsure of the 'fudge factor' of the point costs, with how much leeway I am given in a fleet construction, so it's 1 point below.


Better to be below than above. I generally let people go up to 2 points above 40 if they HAVE to, but that's usually only an issue with small collections.
If you're going by the official rules, you can be as far under the point limit as you want. The specified build total is simply the maximum total cost that's allowed.

It's not uncommon for fleets to be a point or two under, and you'll also find a lot of fleets have some sort of "filler" item thrown in just to use up the leftover points (an extra Oarsmen, Divers, Raft, etc.)


quote from hiddenelephant:


quote from a7xfanben:
Unfortunately you can't reroll a Broadsides Attack. If you haven't seen it yet, check out the Pirate Code here.

...Adding to the list of issues I have with the Pirate Code. Now I have to go and rebuild the list. Oh well, I have Captain Mission, and he'd probably work well.
You can't blame the Pirate Code for that one, the "No other abilities" restriction is listed right there in the keyword text for Broadsides Attack.

Despite that, you don't necessarily have to remake the fleet from scratch. That reroll can still come in handy for boarding and ramming rolls, or you can always swap the crew between the ships and use the reroll on one of Deliverance's cannons.
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Posted: July 5, 2015 08:00 pm
 
What I can build:  40 Pts. Pirates CSG In the discussion on the Army "What I can build: 40 Pts." by hiddenelephant United States send message
hiddenelephant United States
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quote from a7xfanben:



Unfortunately you can't reroll a Broadsides Attack. If you haven't seen it yet, check out the Pirate Code




...Adding to the list of issues I have with the Pirate Code. Now I have to go and rebuild the list. Oh well, I have Captain Mission, and he'd probably work well.
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Posted: July 2, 2015 07:14 pm
 
What I can build:  40 Pts. Pirates CSG In the discussion on the Army "What I can build: 40 Pts." by hiddenelephant United States send message
a7xfanben Premium Member United States
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quote:
I just think it would be better to have the Griffin's Re-rolling ability on a ship whose ability is a single die roll.


Unfortunately you can't reroll a Broadsides Attack. If you haven't seen it yet, check out the Pirate Code here.


quote:
I am also unsure of the 'fudge factor' of the point costs, with how much leeway I am given in a fleet construction, so it's 1 point below.


Better to be below than above. I generally let people go up to 2 points above 40 if they HAVE to, but that's usually only an issue with small collections.
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Posted: July 2, 2015 06:25 pm
 
Jamaica Pirates CSG In the discussion on the Miniature "Jamaica"
hiddenelephant United States
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The first ship I ever built. Also the first ship I ever accidentally broke. Then I got another one...and broke that too. I got another one after that, and broke a mast on that one. Then, after all that, I got a 4th one. It has yet to break.
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Posted: July 1, 2015 04:35 pm
 
Sealed With a Boarding Pirates CSG In the discussion on the Army "Sealed With a Boarding" by woelf Miembro Premium United States send message
a7xfanben Premium Member United States
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I never thought of using Francisco as a meat shield - I subconsciously thought that those types of crew were removed from the game when revealed!

Nice comment on raking - what a devastating maneuver!
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Posted: June 29, 2015 06:40 am
 
Sealed With a Boarding Pirates CSG In the discussion on the Army "Sealed With a Boarding" by woelf Miembro Premium United States send message
woelf Premium Member United States
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Edited to add the strategy details back in. They were meant to be left out until after completion of the tournament.
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Posted: June 28, 2015 08:05 pm
 
Teach Pirates CSG In the discussion on the Miniature "Teach"
a7xfanben Premium Member United States
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I don't disagree. Sharks are pretty silly, but at least there's only three of them and they were only around for one set. However, the title of "worst sea monster" may go to He'e from SS. 18 points, S speed, American (not much support like with the Cursed and Pirates), and a bizarre and lame ability.
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Posted: June 27, 2015 05:38 pm
 
Teach Pirates CSG In the discussion on the Miniature "Teach"
hiddenelephant United States
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There are several design choices in Pirates CSG that make me wonder what the developers were thinking at times, and Teach is a prime example of that.

Sea Monsters are inherently fragile; they can't heal and are destroyed when they have no more masts. The Sharks are even worse in that they only have 2 masts, making them 2 hit-monsters for frequently over 10 points. If they choose to engage anything, chances are that their prey can take them out easier than they can take out their prey. Maybe they are meant for small-masted ships? Still, if you mess up, you can kiss 50% of your shark goodbye.

Both Teach and Charcadon are meant to ram. 2-masted ships are not good rammers. In addition, all sharks have Huge base-plates! It's like a target has been painted on their back. If they made them smaller, the sharks could be just one card and save some money per print. I still have Teach's second card, just to wonder at it in the name of "what where they thinking?!" It's probably the biggest error, if not rules-wise.

However, I still would say that Teach may very well be the worst sea monster in the game. He is fragile, too 'small', if you will, to have an effective ability, can't really get extra actions, and is expensive for his survivability. Characdon is as bad, but he's faster and cheaper. Teach's guns may be okay, but on something like this, if you're using them, this fish is dead in the water.
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Posted: June 27, 2015 12:15 pm
 
Animal Kingdom Tree Of Life Disney Collector Packs In the discussion on the Miniature Review for "Animal Kingdom Tree Of Life" by tiger_lily1 Miembro Premium United States send message
sazzlynn Premium Member United States
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I've grouped the AK Tree of Life with the Flick, Hopper, and Dot minis as the show inside the Park is "It's Tough To Be a Bug" inspired by "A Bugs Life".
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Posted: June 23, 2015 08:27 pm
 
Maelstrom Golem (Unique) Mage Knight In the discussion on the Miniature "Maelstrom Golem (Unique)"
mortikia07 United States
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I have one of these in mint condition.
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Posted: June 21, 2015 11:29 pm
 
Wizard (Veteran) HeroClix In the discussion on the Miniature Review for "Wizard (Veteran)" by alpha_omega Miembro Premium United States send message
alpha_omega Premium Member United States
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Having posted this review almost a year ago, and having gotten no reviews of any kind - let alone a reissue of the figure in question - I can only say, that about says it all for the site/game.
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Posted: June 14, 2015 01:22 pm
 
Squealy Nord Pathfinder Battles In the discussion on the Miniature "Squealy Nord"
snaggle2th Canada
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Oops. Didn't mean to comment here.
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Posted: May 15, 2015 07:32 am
Modified on May 15, 2015 07:33 am
 
Bruce Disney Collector Packs In the discussion on the Miniature "Bruce"
tiger_lily1 Premium Member United States
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Have one for trade, still sealed
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Posted: May 12, 2015 10:17 am
 
Bruce Disney Collector Packs In the discussion on the Miniature "Bruce"
tiger_lily1 Premium Member United States
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Have one for trade, still sealed
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Posted: May 12, 2015 10:17 am
 
Slarg Gubbit Pirates CSG In the discussion on the Miniature Review for "Slarg Gubbit" by loveseamonsters Miembro Premium United States send message
a7xfanben Premium Member United States
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Congrats on getting MR of the week!

Any bets on how many weeks it will last?
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Posted: May 2, 2015 04:26 pm
 
4th Doctor Doctor Who Character Building In the discussion on the Miniature "4th Doctor"
troyaaron Australia
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Hardest piece to find in the doctors set
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Posted: April 20, 2015 05:22 am
 
Absolute Worst Possible Fleet Pirates CSG In the discussion on the Army "Absolute Worst Possible Fleet" by captain_vendari United States send message
captain_vendari United States
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quote from woelf:

If you're going to allow crew to be ditched on the home island without ever being used, try Jolly Mon with Jonah aboard. Then load up the rest of your "fleet" with whatever arbitrary crew you want as long as they're all at least 2 points each.

Jonah plugs up the one cargo space the ship has, and reduces its base move to S in the process. The rest of the crew are effectively useless even if Jonah somehow gets knocked off.

One of the rules I was playing by (and should have mentioned) was that all crew used in the fleet should be able to legally be assigned to a ship at the start of the game.
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Posted: April 6, 2015 07:22 am
 
Absolute Worst Possible Fleet Pirates CSG In the discussion on the Army "Absolute Worst Possible Fleet" by captain_vendari United States send message
woelf Premium Member United States
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If you're going to allow crew to be ditched on the home island without ever being used, try Jolly Mon with Jonah aboard. Then load up the rest of your "fleet" with whatever arbitrary crew you want as long as they're all at least 2 points each.

Jonah plugs up the one cargo space the ship has, and reduces its base move to S in the process. The rest of the crew are effectively useless even if Jonah somehow gets knocked off.
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Posted: April 1, 2015 05:47 am
 
Absolute Worst Possible Fleet Pirates CSG In the discussion on the Army "Absolute Worst Possible Fleet" by captain_vendari United States send message
captain_vendari United States
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Personally, I think this fleet is still worse than Solitaire + 23 Oarsmen. At least with that fleet, you are still capable of bringing home one coin. With mineall one needs to do is take out the Seminole and then the only thing left to do is avoid the Solitaire, which will try its hardest to ram and board you so it can get rid of Lady Godiva.
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Posted: March 29, 2015 02:27 pm
 
Absolute Worst Possible Fleet Pirates CSG In the discussion on the Army "Absolute Worst Possible Fleet" by captain_vendari United States send message
captain_vendari United States
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quote from a7xfanben:
Edit: On second thought, maybe I should actually give this a 1. You admitted that the fleet is terrible, so either a 1 or a 5 is appropriate...

I was considering asking to rate higher based on intent, but I think I'd prefer 1 so it doesn't make Fleet of the Week lol


As for Crew starting on the home island, I had also considered your idea (as well as a crew like Godiva), but for this particular fleet I felt that it would be reasonable that all crew should have the ability to start assigned to a ship
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Posted: March 29, 2015 11:40 am
Modified on March 29, 2015 11:43 am
 
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